Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 1 month ago
0.13 - 1.1
123K
Enemies

g Feedback

8 years ago
(updated 8 years ago)

Okay, been playing for about 3 hours with this Mod installed.
It's tough.

I'm playing with RSO and thus have to have many outposts. My biggest problem is keeping my outposts powered.

The Biters keep targeting the power and I can't keep them up...
I don't mind defending my outposts, but the miles of track to them is a little hard. (Well, my track is safe, it's just the power.)

I might have to include Power poles as a "Safe" item, so the biters won't kill it...

What are other people experiencing?

Love the mod though! :)
P.S. MOD Portal sucks for communication/feedback/bug reports. Open a post on the forums ;)

8 years ago
(updated 8 years ago)

https://forums.factorio.com/viewtopic.php?f=94&t=31445&p=198228
I need to still update the mod with the new info.json that has the homepage link

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