Requires that railguns be supplied cold fluoroketone for proper operation.
Mods introducing new content into the game.
Version: 1.1.5
Date: 28AUG2025
Minor Fix:
- Changed hidden assembler's energy source to "void" type; it no longer requires 1W of power to operate.
- Removed hidden assembler's no power/network connection icons.
Code Refactor:
- Railgun.created_effect delegated to closures.
Version: 1.1.4
Date: 25AUG2025
Code Refactor:
- Delegated compound entity layouts to subfolders for ease of maintenance and future custom additions.
- Consolidated data.lua and control.lua
Version: 1.1.3
Date: 14AUG2025
Changes:
- Moved hot fluoroketone outputs over 1 tile on each diagonal railgun to match pipe spacing with the orthogonal railguns.
NOTE:
- IF YOU ALREADY BUILT DIAGONAL RAILGUNS AND DO NOT WANT TO RE-ROUTE YOUR PIPE CONNECTIONS THEN UNCHECK "USE NEW DIAGONAL CONNECTIONS" IN MOD SETTINGS!
Version: 1.1.2
Date: 14AUG2025
Hotfix:
- Fixed an issue crashing games in control.lua
NOTE:
- IF YOU ALREADY BUILT DIAGONAL RAILGUNS AND DO NOT WANT TO RE-ROUTE YOUR PIPE CONNECTIONS THEN UNCHECK "USE NEW DIAGONAL CONNECTIONS" IN MOD SETTINGS!
Version: 1.1.1
Date: 14AUG2025
Hotfix:
- Added "no-automated-item-removal" flag to the railgun and internal assembler to prevent cheesing the railgun cooling mechanic.
NOTE:
- IF YOU ALREADY BUILT DIAGONAL RAILGUNS AND DO NOT WANT TO RE-ROUTE YOUR PIPE CONNECTIONS THEN UNCHECK "USE NEW DIAGONAL CONNECTIONS" IN MOD SETTINGS!
Version: 1.1.0
Date: 14AUG2025
Minor Features:
- Made diagonal railgun pipe connections neater.
NOTE:
- IF YOU ALREADY BUILT DIAGONAL RAILGUNS AND DO NOT WANT TO RE-ROUTE YOUR PIPE CONNECTIONS THEN UNCHECK "USE NEW DIAGONAL CONNECTIONS" IN MOD SETTINGS!
Version: 1.0.0
Date: 13AUG2025
Major Features:
- Initial mod release!!
- Railguns now need to be fed cold fluoroketone to operate properly, as originally conceived of in FFF-432
WIP:
- Diagonal railgun pipe connections are a work-in-progress.