Requires that railguns be supplied cold fluoroketone for proper operation.
Mods introducing new content into the game.
Version: 1.1.5 Date: 28AUG2025 Minor Fix: - Changed hidden assembler's energy source to "void" type; it no longer requires 1W of power to operate. - Removed hidden assembler's no power/network connection icons. Code Refactor: - Railgun.created_effect delegated to closures.
Version: 1.1.4 Date: 25AUG2025 Code Refactor: - Delegated compound entity layouts to subfolders for ease of maintenance and future custom additions. - Consolidated data.lua and control.lua
Version: 1.1.3 Date: 14AUG2025 Changes: - Moved hot fluoroketone outputs over 1 tile on each diagonal railgun to match pipe spacing with the orthogonal railguns. NOTE: - IF YOU ALREADY BUILT DIAGONAL RAILGUNS AND DO NOT WANT TO RE-ROUTE YOUR PIPE CONNECTIONS THEN UNCHECK "USE NEW DIAGONAL CONNECTIONS" IN MOD SETTINGS!
Version: 1.1.2 Date: 14AUG2025 Hotfix: - Fixed an issue crashing games in control.lua NOTE: - IF YOU ALREADY BUILT DIAGONAL RAILGUNS AND DO NOT WANT TO RE-ROUTE YOUR PIPE CONNECTIONS THEN UNCHECK "USE NEW DIAGONAL CONNECTIONS" IN MOD SETTINGS!
Version: 1.1.1 Date: 14AUG2025 Hotfix: - Added "no-automated-item-removal" flag to the railgun and internal assembler to prevent cheesing the railgun cooling mechanic. NOTE: - IF YOU ALREADY BUILT DIAGONAL RAILGUNS AND DO NOT WANT TO RE-ROUTE YOUR PIPE CONNECTIONS THEN UNCHECK "USE NEW DIAGONAL CONNECTIONS" IN MOD SETTINGS!
Version: 1.1.0 Date: 14AUG2025 Minor Features: - Made diagonal railgun pipe connections neater. NOTE: - IF YOU ALREADY BUILT DIAGONAL RAILGUNS AND DO NOT WANT TO RE-ROUTE YOUR PIPE CONNECTIONS THEN UNCHECK "USE NEW DIAGONAL CONNECTIONS" IN MOD SETTINGS!
Version: 1.0.0 Date: 13AUG2025 Major Features: - Initial mod release!! - Railguns now need to be fed cold fluoroketone to operate properly, as originally conceived of in FFF-432 WIP: - Diagonal railgun pipe connections are a work-in-progress.