Automated intersection tester, Just add blueprint(now depreciated, use Testbenchcontrols mod by Hansjoachim)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.8.1
Date: 17. 10. 2024
Features:
- Added Traffic test for measuring delay caused by the intersection when near max throughput
Version: 0.8.2
Date: 17. 10. 2024
Bug fixes:
- North lanes over 1000 tiles long were not being cleared properly
Version: 0.8.3
Date: 18. 10. 2024
Bug fixes:
- Fixed The controls shortcut name not displaying correctly
Version: 0.8.4
Date: 20. 10. 2024
Bug fixes:
- Added more accurate exit block placement
Version: 0.8.5
Date: 20. 10. 2024
Bug fixes:
- Added more even more accurate exit block placement(maybe too accurate)
Version: 0.8.6
Date: 21. 10. 2024
Locale:
- Moved alot of the Gui text over to locale files for later translation
Version: 0.9.0
Date: 21. 10. 2024
Features:
- Initial 2.0 comparability(probably still bugs)
Version: 0.9.1
Date: 22. 10. 2024
Bug fixes:
- Elevated rails would fail to biuld from blueprint due to materialisation order
- Handedness calcularions would always assumeRHD (caused due to new rotations in rail)
Version: 0.9.2
Date: 22. 10. 2024
Bug fixes:
- Handedness detection would sometimes break for chunk aligned blueprints or designs with very tight rail spacing
Version: 0.9.3
Date: 22. 10. 2024
Bug fixes:
- would sometimes place two signals to close toeach other causing both to stop working
Version: 0.9.4
Date: 22. 10. 2024
Bug fixes:
- crashes caused by incompleate designs with missing rails could cause crashes, now just causes error message
- train spawner could crash if it had to randomly select between a list of only 1 station
Version: 0.9.5
Date: 08. 11. 2024
Bug fixes:
- fixed an issue with detecting blueprints from library
- reweighted theoverall score for intersections with no crossings