RailTester

by tbterra

Automated intersection tester, Just add blueprint

Utilities
9 days ago
1.1 - 2.0
1.91K
Transportation Trains

Changelog

Version: 0.8.1
Date: 17. 10. 2024
  Features:
    - Added Traffic test for measuring delay caused by the intersection when near max throughput
Version: 0.8.2
Date: 17. 10. 2024
  Bug fixes:
    - North lanes over 1000 tiles long were not being cleared properly
Version: 0.8.3
Date: 18. 10. 2024
  Bug fixes:
    - Fixed The controls shortcut name not displaying correctly
Version: 0.8.4
Date: 20. 10. 2024
  Bug fixes:
    - Added more accurate exit block placement
Version: 0.8.5
Date: 20. 10. 2024
  Bug fixes:
    - Added more even more accurate exit block placement(maybe too accurate)
Version: 0.8.6
Date: 21. 10. 2024
  Locale:
    - Moved alot of the Gui text over to locale files for later translation
Version: 0.9.0
Date: 21. 10. 2024
  Features:
    - Initial 2.0 comparability(probably still bugs)
Version: 0.9.1
Date: 22. 10. 2024
  Bug fixes:
    - Elevated rails would fail to biuld from blueprint due to materialisation order
    - Handedness calcularions would always assumeRHD (caused due to new rotations in rail)
Version: 0.9.2
Date: 22. 10. 2024
  Bug fixes:
    - Handedness detection would sometimes break for chunk aligned blueprints or designs with very tight rail spacing
Version: 0.9.3
Date: 22. 10. 2024
  Bug fixes:
    - would sometimes place two signals to close toeach other causing both to stop working
Version: 0.9.4
Date: 22. 10. 2024
  Bug fixes:
    - crashes caused by incompleate designs with missing rails could cause crashes, now just causes error message
    - train spawner could crash if it had to randomly select between a list of only 1 station
Version: 0.9.5
Date: 08. 11. 2024
  Bug fixes:
    - fixed an issue with detecting blueprints from library
    - reweighted theoverall score for intersections with no crossings