Adds the ability to send any and all circuit network signals wirelessly.
Mods introducing new content into the game.
Version: 1.0.6 Date: 19. 11. 2023 Optimizations: - Code optimization part 2.
Version: 1.0.5 Date: 19. 11. 2023 Optimizations: - Notifications removed.
Version: 1.0.4 Date: 19. 11. 2023 Optimizations: - Code optimization.
Version: 1.0.3 Date: 17. 07. 2023 Changes: - Energy consumption for signal transmission per title. - Number of slots in the receiver. - Third transmitter distance. Balancing: - Transmitter power consumption = Transmission power consumption per title(from setting) * distance. - Receiver power consumption = (Signaling power consumption per title(from setting) / 2) * distance. - All channels are updated after the time specified in the settings in ticks. - All transmitters have a common channel by default (for their network). - When the receiver does not have a set channel, it connects to the network's common channel. - The receiver combinator can now be turned off and on: if it is turned off and the channel is set, then the receiver will connect to the common.
Version: 1.0.2 Date: 02. 01. 2023 Major Features: - Removed dependencies.
Version: 1.0.1 Date: 02. 01. 2023 Major Features: - Added event pasted settings.
Version: 1.0.0 Date: 02. 01. 2023 Major Features: - First release.