Adds the ability to send any and all circuit network signals wirelessly.
Mods introducing new content into the game.
Version: 1.0.6
Date: 19. 11. 2023
Optimizations:
- Code optimization part 2.
Version: 1.0.5
Date: 19. 11. 2023
Optimizations:
- Notifications removed.
Version: 1.0.4
Date: 19. 11. 2023
Optimizations:
- Code optimization.
Version: 1.0.3
Date: 17. 07. 2023
Changes:
- Energy consumption for signal transmission per title.
- Number of slots in the receiver.
- Third transmitter distance.
Balancing:
- Transmitter power consumption = Transmission power consumption per title(from setting) * distance.
- Receiver power consumption = (Signaling power consumption per title(from setting) / 2) * distance.
- All channels are updated after the time specified in the settings in ticks.
- All transmitters have a common channel by default (for their network).
- When the receiver does not have a set channel, it connects to the network's common channel.
- The receiver combinator can now be turned off and on: if it is turned off and the channel is set, then the receiver will connect to the common.
Version: 1.0.2
Date: 02. 01. 2023
Major Features:
- Removed dependencies.
Version: 1.0.1
Date: 02. 01. 2023
Major Features:
- Added event pasted settings.
Version: 1.0.0
Date: 02. 01. 2023
Major Features:
- First release.