RadioNetwork_FIX


Adds the ability to send any and all circuit network signals wirelessly.

Content
4 months ago
1.1
334
Circuit network
Owner:
EGOR555565
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
1 year, 2 months ago
Latest Version:
1.0.6 (4 months ago)
Factorio version:
1.1
Downloaded by:
334 users

disclaimer!
use at your own risk!
created for personal use!

combining two mods (Shortwave for 1.1 and RadioNetwork)
The first one I don't like:
signal range is not taken into account
consumes disproportionately little energy
In the second mod I don't like:
signals are mixed
no separate channels

I implemented the best that is in two mods and combined into one

removed:
signal repeaters (amplifiers)
compatibility with some other mods (will be in the future)

Two operating modes: general (picture 4) and channel (picture 6, 7)

When you select the general mode, the created local network of transmitters creates a common subnet (no channel selected)

When a channel is selected, i.e. channel mode is used, all data sent to that channel is displayed only on that channel

All transmitters share a default channel (for their network)

All channels are updated after the specified time in the settings in the mod

When the receiver does not have an established channel, it connects to a common network channel

The receiver combinator can now be turned off and on: if it is turned off and a channel is set, then the receiver will connect to the common

When a transmitter is not in range of another transmitter, another local area network is created

Each transmitter and repeater has its own range (can be configured in the mod settings)