Progressive Running 2.0

by Maoman

Start off running slow then rapidly accelerate to full speed while the key is held; useful when your run speed is very high and you want to move precisely

Utilities
10 months ago
2.0
1.70K
Transportation Character

b exoskeleton bug

10 months ago
(updated 10 months ago)

when using an armor with disabled exoskeletons the initial speed is veeeeeeeery low, even so that, when using a mech armor, it seems like it's taking 0.5 secs to just move a leg.

using legendary equipment allows to see the difference in a greater scale.

10 months ago

Ohhh shit I completely forgot about that bug. I noticed it weeks ago but had other things on my mind at the time. Sorry, I'll see if I can figure it out soon.

10 months ago
(updated 10 months ago)

Are you up to date? I just checked and this behavior is gone on my machine. I'm pretty sure I know what you're talking about--disabling exoskeletons with the in-game controls makes your "slow" speed or the start of "accel" speed almost zero. But that was on an older version of the mod, not this one, before I refactored the core logic. You should be on 2.0.4.

If you are definitely on 2.0.4 and still getting this behavior, please upload your save file to dropbox or something so I can test for the bug more accurately and scan for mod conflicts.

10 months ago

It still persists, even after update.

here is the link to the save (I use plenty of mods, however they probably aren't needed): https://drive.google.com/file/d/1Qt4NGlXf-Wkyp3fqo8ThPc-yBr8Y5NgA/view?usp=drive_link

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