Progressive Running 2.0

by Maoman

Start off running slow then rapidly accelerate to full speed while the key is held; useful when your run speed is very high and you want to move precisely

Utilities
a month ago
2.0
1.09K
Transportation Character

b exoskeleton bug

2 months ago
(updated 2 months ago)

when using an armor with disabled exoskeletons the initial speed is veeeeeeeery low, even so that, when using a mech armor, it seems like it's taking 0.5 secs to just move a leg.

using legendary equipment allows to see the difference in a greater scale.

2 months ago

Ohhh shit I completely forgot about that bug. I noticed it weeks ago but had other things on my mind at the time. Sorry, I'll see if I can figure it out soon.

2 months ago
(updated 2 months ago)

Are you up to date? I just checked and this behavior is gone on my machine. I'm pretty sure I know what you're talking about--disabling exoskeletons with the in-game controls makes your "slow" speed or the start of "accel" speed almost zero. But that was on an older version of the mod, not this one, before I refactored the core logic. You should be on 2.0.4.

If you are definitely on 2.0.4 and still getting this behavior, please upload your save file to dropbox or something so I can test for the bug more accurately and scan for mod conflicts.

2 months ago

It still persists, even after update.

here is the link to the save (I use plenty of mods, however they probably aren't needed): https://drive.google.com/file/d/1Qt4NGlXf-Wkyp3fqo8ThPc-yBr8Y5NgA/view?usp=drive_link

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