FG version HIGHLY configurable. Adds a productivity research for every recipe that supports productivity and does not already have one.
Mods introducing new content into the game.
Furnaces, assembling machines, production chains.
Could you add an option to take into account the productivity cap if it has been adjusted?
For example, with the following mod: https://mods.factorio.com/mod/modified-productivity-cap
Already does.
1.2 very much now ensures the new values are used. Check the changelog. or bottom of info tab.
Thank you for taking a look at this. I'll test it in the next few days with a new game
I already confirmed it works. :D
Now to get 500% productivity on my gears :D