Adds power satellites, which can be launched with the rocket silo to generate power and beam it down to receiver stations.
Mods introducing new content into the game.
Version: 0.2.3 Date: 2024-11-30 Scripting: - added script migration when updating from 0.2.2
Version: 0.2.2 Date: 2024-11-30 Changes: - added compatibility scripting for version 2.0.21
Version: 0.2.1 Date: 2024-11-30 Bugfixes: - made solar panels sendable to orbit again, fixing the bug with tech unlock
Version: 0.2.0 Date: 2024-11-29 Modding: - Space Age compatibility - satellites can be launched from planets and will generate power based on that planet's solar power in space multiplier; you can only build the receiver ground stations on planets
Version: 0.1.3 Date: 2024-10-25 Changes: - updated for Factorio 2.0
Version: 0.1.2 Date: 2024-10-17 Bugfixes: - fixed a bug causing crash on game start when used with Pneumatic Transport mod
Version: 0.1.1 Date: 2023-12-02 Locale: - moved all name and description strings into locale file
Version: 0.1.0 Date: 2023-11-30 Major Features: - `powerSat` satellite to launch from the Rocket Silo - ground station to receive produced power - powersat combinator outputting number of active satellites as a signal Modding: - Space Exploration compatibility - satellites can be launched from planets and moons with the Satellite Rocket Silo, or from orbit of a planet/moon with the Space Probe Silo; Launching from orbit will generate power for the surface below.