Power Overload


Performant, semi-realistic power distribution overhaul. Power poles can explode if the total electrical consumption on the network is too high. Use transformers to separate networks so that subnetworks do not take more power than they can handle.

Content
a month ago
1.1 - 2.0
4.38K
Power

g Error - when I remove the transformer - two untouchable lamps remain on the ground

4 months ago
(updated 4 months ago)

When I build a transformer and remove it, there will be two lamps left on the ground that cannot be removed, but they can be powered by putting up a pole.

4 months ago

I think you probably are using a lighted-electric-poles mod. I'm not sure I can really fix that on my end.

4 months ago

ok, thx for answer ill try without this mod. :)

19 days ago

I have a related issue in blueprint sandbox. When copying, cutting or using alt+d, an invisible input and output stay or get copied as well. this does not happen on nauvis fortunately. this mainly happens when the wires are connected to the transformer.
the invisible input and output cannot be removed in the sandbox but if i copy or blueprint from there and paste into nauvis, i can remove the invisible input and output.
I am playing with many other mods but none that modify power like this mod.
This is likely an issue with Blueprint sandbox as it also crashes when upgrading a miniloader redux. I thought i would post here first as this can get very annoying when faffing about with designs

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