Power Production (Modpack)


A variety of power producing items plus some related things to change up just placing more solar panels and/or nuclear rectors, including wind turbines, fusion power, and control over power priority for early-game all the way to late-game.

Mod packs
1 year, 24 days ago
1.1
981
Power
Direction:
This mod 29 From other mods 3
Dependency types:
Default 29 Required 17 Conflict 0 Optional 12 Hidden 0
Sort by:
Default Type Name Version Downloads
Dependency 352K
base >= 1.1.0 -
Geothermal 25.9K
RealisticFusionPower 26.9K
?
RealisticReactorGlow 8.10K
?
RealisticUranium 526
?
Realistic_Heat_Glow 21.3K
Reasonable_Wind_Turbine 2.60K
HydroelectricPower 10.1K
?
HydrogenFuel 903
burner-power-progression 5.19K
?
Command_and_Conquer_Low_Power_Alerts-116 1.22K
?
dirty_power 571
?
FluidicPower 1.66K
?
No_Power_Icons 851
power-grid-comb 58.2K
power-priority 2.48K
PowerPlusPowerMeter 2.87K
thermal-solar-power 9.33K
TurbinePriority 1.58K
KS_Power 99.5K
?
Kux-PowerPoles 1.94K
?
noelectricpolehitbox 1.29K
RITEG 3.01K
?
turbinesplusplus 2.71K
cryogenic-storage 1.76K
EnhancedGridEnergyStores 4.00K
?
NuclearRebalance 1.92K
solar-sails 1.26K
PlutoniumEnergy 54.6K
Last dependency data update: 2 hours ago (for v0.0.2)