Power Production (Modpack)


A variety of power producing items plus some related things to change up just placing more solar panels and/or nuclear rectors, including wind turbines, fusion power, and control over power priority for early-game all the way to late-game.

Mod packs
2 years ago
1.1
1.10K
Power
Direction:
This mod 29 From other mods 10
Dependency types:
Default 29 Required 17 Conflict 0 Optional 12 Hidden 0
Sort by:
Default Type Name Version Downloads
Dependency 432K
base >= 1.1.0 -
Geothermal 28.6K
RealisticFusionPower 29.4K
?
RealisticReactorGlow 13.1K
?
RealisticUranium 566
?
Realistic_Heat_Glow 23.7K
Reasonable_Wind_Turbine 2.77K
HydroelectricPower 10.8K
?
HydrogenFuel 957
burner-power-progression 5.61K
?
Command_and_Conquer_Low_Power_Alerts-116 1.65K
?
dirty_power 707
?
FluidicPower 1.80K
?
No_Power_Icons 2.02K
power-grid-comb 77.2K
power-priority 2.79K
PowerPlusPowerMeter 3.16K
thermal-solar-power 9.81K
TurbinePriority 2.18K
KS_Power 119K
?
Kux-PowerPoles 3.59K
?
noelectricpolehitbox 1.38K
RITEG 4.74K
?
turbinesplusplus 2.96K
cryogenic-storage 1.94K
EnhancedGridEnergyStores 4.38K
?
NuclearRebalance 2.15K
solar-sails 1.53K
PlutoniumEnergy 73.8K
Last dependency data update: 4 hours ago (for v0.0.2)