Power Production (Modpack)


A variety of power producing items plus some related things to change up just placing more solar panels and/or nuclear rectors, including wind turbines, fusion power, and control over power priority for early-game all the way to late-game.

Mod packs
1 year, 7 months ago
1.1
1.09K
Power
Direction:
This mod 29 From other mods 10
Dependency types:
Default 29 Required 17 Conflict 0 Optional 12 Hidden 0
Sort by:
Default Type Name Version Downloads
Dependency 396K
base >= 1.1.0 -
Geothermal 28.3K
RealisticFusionPower 29.1K
?
RealisticReactorGlow 10.6K
?
RealisticUranium 558
?
Realistic_Heat_Glow 23.5K
Reasonable_Wind_Turbine 2.76K
HydroelectricPower 10.8K
?
HydrogenFuel 945
burner-power-progression 5.56K
?
Command_and_Conquer_Low_Power_Alerts-116 1.49K
?
dirty_power 701
?
FluidicPower 1.78K
?
No_Power_Icons 1.32K
power-grid-comb 65.5K
power-priority 2.75K
PowerPlusPowerMeter 3.14K
thermal-solar-power 9.75K
TurbinePriority 1.96K
KS_Power 110K
?
Kux-PowerPoles 2.65K
?
noelectricpolehitbox 1.37K
RITEG 3.90K
?
turbinesplusplus 2.92K
cryogenic-storage 1.92K
EnhancedGridEnergyStores 4.33K
?
NuclearRebalance 2.12K
solar-sails 1.51K
PlutoniumEnergy 63.9K
Last dependency data update: 5 hours ago (for v0.0.2)