Power Production (Modpack)


A variety of power producing items plus some related things to change up just placing more solar panels and/or nuclear rectors, including wind turbines, fusion power, and control over power priority for early-game all the way to late-game.

Mod packs
11 months ago
1.1
970
Power
Direction:
This mod 29 From other mods 2
Dependency types:
Default 29 Required 17 Conflict 0 Optional 12 Hidden 0
Sort by:
Default Type Name Version Downloads
Dependency 346K
base >= 1.1.0 -
Geothermal 25.6K
RealisticFusionPower 26.5K
?
RealisticReactorGlow 7.91K
?
RealisticUranium 519
?
Realistic_Heat_Glow 20.8K
Reasonable_Wind_Turbine 2.57K
HydroelectricPower 10.1K
?
HydrogenFuel 891
burner-power-progression 5.13K
?
Command_and_Conquer_Low_Power_Alerts-116 1.20K
?
dirty_power 492
?
FluidicPower 1.58K
?
No_Power_Icons 798
power-grid-comb 56.6K
power-priority 2.43K
PowerPlusPowerMeter 2.83K
thermal-solar-power 9.23K
TurbinePriority 1.56K
KS_Power 97.7K
?
Kux-PowerPoles 1.92K
?
noelectricpolehitbox 1.27K
RITEG 2.98K
?
turbinesplusplus 2.68K
cryogenic-storage 1.74K
EnhancedGridEnergyStores 3.96K
?
NuclearRebalance 1.90K
solar-sails 1.22K
PlutoniumEnergy 53.5K
Last dependency data update: 10 hours ago (for v0.0.2)