Portals

by Bilka

Adds combustible lemons, a portal gun and portals. Each player has their own set of portals that can be used by all players.

Content
2 years ago
0.16 - 1.1
42.7K
Transportation

g Ported to 2.0

a month ago
(updated a month ago)

I enjoyed this mod immensely pre-2.0, and took it upon myself to make it work post-2.0. If this mod is updated to work with 2.0, I'll remove mine. Thank you greatly, Bilka, for it's original creation.
The entirety of the changes are changing elements in events, and reformatting tables/lists/dictionaries to match how 2.0 handles recipes and collision_mask.
Here is my fork of the Portals repository.
https://github.com/chaosstorm115/Portals

You can view a comparison of the 1.1 version to my ham-fisted port here:
https://github.com/Bilka2/Portals/compare/master...chaosstorm115:Portals:master?diff=split&w=

There may be bugs, and I have not stress tested this beyond Nauvis and Factorissimo2 buildings.
It Works on My Machine™ ( ͡° ͜ʖ ͡°)
Any concerns or queries, please message and I will aim to respond to them.

a month ago
(updated a month ago)

Oops.

a month ago

My bad. Hit reply instead of edit.

a month ago

Just wondering how can you install it? Are you going to add it to the mod portal?

a month ago

chaosstorm115, nice one. I have also updated this useful mod to 2.0 on my own, but your version is slightly better.

I guess you could update it to mod portal (MIT licence allows it). Bilka seems inactive at the moment and you could remove it (although it would not be needed), should he return.

a month ago

Thanks for the kick to actually do this through proper methods. A release has been made as v0.7.2 with a ZIP file attached.

I suppose I'll do just that, Honza_!

a month ago
(updated a month ago)

Tell me please when it is on the mod portal. I don’t know how to get it from github

Nevermind. I found it. Thank you!!!

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