Changelog
Version: 0.7.1
Date: 2022-01-27
Features:
- Changed license to MIT.
I cannot (reasonably) play games without controller support.
Maintaining mods for a game I can't play is an uninteresting hobby for me.
So I want to make it easier for others to fork my mods.
May you take this code and have fun with it.
Version: 0.7.0
Date: 2020-12-14
Minor Features:
- Updated to Factorio 1.1.
Version: 0.6.1
Date: 2020-09-20
Minor Features:
- Portals now "suck in" the player if the player has a high movement speed.
Version: 0.6.0
Date: 2020-09-20
Minor Features:
- Updated to Factorio 1.0.
- Removed the ability to migrate from mod versions <= 0.4.1.
Version: 0.5.1
Date: 2020-05-26
Minor Features:
- Lemon grenades now destroy decoratives.
- Code cleanup based on 0.18.27 event filtering changes.
Version: 0.5.0
Date: 2020-01-25
Minor Features:
- Updated for 0.18.
Version: 0.4.9
Date: 2019-11-06
Bugfixes:
- Fixed interaction with mods that custom raise on_built_entity.
Version: 0.4.8
Date: 2019-11-04
Minor Features:
- Uses event filtering functionality.
Version: 0.4.7
Date: 2019-09-29
Bugfixes:
- Fixed happy accident related to cloning.
Version: 0.4.6
Date: 2019-09-23
Bugfixes:
- Fixed compatibility with warptorio2.
Version: 0.4.5
Date: 2019-05-20
Bugfixes:
- Fixed issue related to the order of the functions in the file.
Version: 0.4.4
Date: 2019-05-12
Minor Features:
- Added errors when building fails.
Bugfixes:
- Fixed that placing portals cross-surface did not work.
Version: 0.4.3
Date: 2019-04-28
Bugfixes:
- Fixed that I did not handle my portals becoming invalid after raising events
Version: 0.4.2
Date: 2019-04-24
Bugfixes:
- Fixed migration of numbering from 0.16
Version: 0.4.1
Date: 2019-02-22
Minor Features:
- Added thumbnail
Version: 0.4.0
Date: 2019-02-22
Minor Features:
- Updated for 0.17
Version: 0.3.3
Date: 2018-08-16
Minor Features:
- Added setting to not number the portals of the first player - useful in singleplayer
Version: 0.3.2
Date: 2017-12-29
Bugfixes:
- Fixed migration of broken portals
Version: 0.3.1
Date: 2017-12-29
Bugfixes:
- Fixed that portals could be rotated, which lead to orphaned numbers (https://forums.factorio.com/viewtopic.php?p=328141#p328141)
- Added a script to remove orphaned numbers from the world when it is loaded in this version, this is run automatically
- Fixed migration
Version: 0.3.0
Date: 2017-12-18
Minor Features:
- Update for 0.16
- Made portals only one entity
- Reworked how portals were saved
- Removed the ability to migrate from mod versions <= 0.2.3
Version: 0.2.9
Date: 2017-11-21
Minor Features:
- Renamed remote functions related to events
- Events now pass player_index instead of player (for consistency with vanilla)
- on_player_teleported now passes entrance_portal instead of old_position
- Removed useless item
Version: 0.2.8
Date: 2017-11-21
Minor Features:
- Added remote functions
- Added custom events
- Nicer entity code
Version: 0.2.7
Date: 2017-10-25
Minor Features:
- Added setting to disable the ability to place blue portals from long distances.
- Cleaned up entity code
Version: 0.2.6
Date: 2017-06-08
Bugfixes:
- Fixed possible desync (Thank you Nexela!)
Version: 0.2.5
Date: 2017-06-05
Features:
- Added sounds to the portal gun, the portals and teleportation
- Added combustible lemons
- Extended teleportation delay to 47 ticks (nearly a second)
- Improved the code
- Removed the ability to migrate from version 0.1.5
Bugfixes:
- Fixed that it was easy to miss the portal when running fast
- Fixed that portals would break when renamed
- Fixed that portals would show the researched lab speed in their tooltip
- Fixed that the technology GUI would show if the portal was placed when no labs were placed for this force
Version: 0.2.3
Date: ????
Bugfixes:
- Fixed error that occured when using the mod in version 0.15.12
Version: 0.2.2
Date: ????
Minor Features:
- Adjusted graphics
- Portal gun recipe no longer uses processing units
Bugfixes:
- Fixed localisation
Version: 0.2.1
Date: ????
Minor Features:
- same as 0.1.10 but for 0.15
Version: 0.1.11
Date: ????
Minor Features:
- Adjusted graphics
Version: 0.1.10
Date: ????
Major Features:
- Portal orb is now a portal gun
- New textures by u/Its-M4RC05 on reddit
Version: 0.1.9
Date: ????
Bugfixes:
- Fixed that the animation of the old portal wouldn't get deleted when a player placed a new portal on another surface.
Version: 0.1.8
Date: ????
Minor Features:
- Extended teleportation delay to 40 ticks (0.666 seconds)
Bugfixes:
- Fixed that sometimes portals were on the wrong surface when upgrading from version 0.1.5
Version: 0.1.7
Date: ????
Major Features:
- Every player now has their own set of portals. This means that there can be 2*(number of players) portals in the game
- Portals are now numbered (Orange portal 1 teleports to Blue portal 1 and so on)
- Portals are now animated, textures by u/Its-M4RC05 on reddit
- Added a 0.5 second delay between teleporting (per player)
Bugfixes:
- Portals are no longer destroyed when path tiles (concrete etc) are placed over them
Version: 0.1.5
Date: ????
Major Features:
- Initial release.