Pollution is the Solution (2.1 Compat)

by 3of0

Unofficial Factorio 2.1 compatibility fork of Mylon's Pollution is the Solution (https://mods.factorio.com/mod/Pollution_is_the_Solution), licensed MIT same as the original. No code changes were needed beyond declaring 2.1 compatibility. Retire this fork once the original mod supports 2.1. Pollution kills biter nests. After spawning 60 biters via absorbing pollution, they die. Biter farms should not be affected.

Tweaks
9 hours ago
2.1
5
Enemies

Changelog

Version: 2.0.2
Date: 2026-09-12
  Changes:
    - Forked from Mylon's original as an unofficial Factorio 2.1 compatibility update
Version: 2.0.1
Date: 2024-11-02
  Bugfixes:
    - Fixed collision mask issue that was preventing biter nests from spawning
Version: 2.0.0
Date: 2024-10-30
  Changes:
    - Updated for 2.0
Version: 1.1.1
Date: 2022-07-16
  Bugfixes:
    - Fixed a crash if a spawner died, then another one was created with the same position.
Version: 1.1.0
Date: 2022-07-14
  Features:
    - Nuclear ground blocks biter worms/nests.
    - Nests take damage when they spawn an enemy. Their current health closely reflects how near they are to dying.
  Changes:
    - Biters ranching distance reduced to 25 tiles. Should not be misfiring on non-ranched biters
    - Dying nests also kill some, but not all, nearby worms.
Version: 1.0.2
Date: 2020-11-26
  Changes:
    - Updated for Factorio 1.1
Version: 1.0.1
Date: 2020-07-29
  Bugfixes:
    - Cleanup code no longer erases all tracking info.  (Only fired every 4.5 hours)
Version: 1.0.0
Date: 2020-07-29
  Features:
    - Initial release