Pipebelts

by FoxSylv

Adds pipes to your belts.

Content
6 months ago
2.0
122
Logistics Fluids

Changelog

Version: 1.2.0
Date: 2025.02.11
  Changes:
    - Refactor how pipebelt groups are stored internally. A refresh is required to update to the new system and not crash the game
    - Add system to automatically refresh pipebelt groupings on hard-coded updates (such as this one)
    - Fix fluid and power requirement drain being slightly inaccurate
    - Balance pipebelt group processing across multiple frames to slightly increase performance
    - Add setting for how frequently pipebelt processing takes place
    - Elaborate more in README
    - Add more failsafes
Version: 1.1.2
Date: 2025.02.11
  Changes:
    - Fix crash in edge case when placing entities
    - Fix splitter filters and priorities resetting upon toggle
    - Fix grouping issue that caused alerts to sometimes not appear. A refresh will be needed for changes to take effect
Version: 1.1.1
Date: 2025.02.06
  Changes:
    - Make sprite alert limit changeable via mod setting
    - Speed up loading after config changes/mod updates if no pipebelt revalidation is needed (will only apply to updates after this one while not in lib mode)
    - Fix unintended behaviour where pipebelt contents get deleted on config change/mod update
    - Fix unintended behaviour where making a pipebelt undisableable will delete all disabled versions instead of reverting to the normal versions
    - Fix crash from creating a pipebelt with no requirements
    - Fix typo that caused underground pipebelts to sometimes reverse direction when toggling
    - Add more failsafes in `checkPipebelts`
Version: 1.1.0
Date: 2025.01.25
  Changes:
    - Add changelog
    - Greatly improve performance
Version: 1.0.0
Date: 2025.01.11
  Changes:
    - Initial Release