Apparently, unit spawners can not be deconstructed with robots. In case of the Gleba spawners I could change their type to simple entities like rocks, so they can be deconstructed, but for the Nauvis spawners that approach would disable the capturing mechanic, so they will have to stay as they are.
The only remote way to destroy them will be tanks. (When you are on Nauvis, cars are also a fun way, they are very squishy right now).