v0.1.2
-Fixed aai-industry locomotive recipe overwrite
-Added in combinators and cables if LTN is present
v0.1.1
-1.1 update
v0.0.10
-1.0 update
v0.0.9
-Added proper support for LTN to fix incompatibility
v0.0.7
-Support for free LTN Mod Stuff
v0.0.6
-Update to 0.17 version of Factorio
v0.0.5
You can set everything before start the game:
- Hide or not Belts
- Hide or not Logistic Robots
- Hide or not Beacons
- Hide or not Chests
- Choose if enable train system from the start
- Choose if the train system is free
- Choose if all the inserters is Stack Inserters
- Inserter speed multiply - Up to 10 times the speed
- Factories speed multiply (chemical-plant, oil-refinery, centrifuge, laboratory, mining-drills, assembling-machines, furnaces - Up to 10 times the speed
v0.0.4
- Get an error
v0.0.3
Re-Enabled CHESTS!
Only Train Transportation
Restrictions to encourage the massive use of trains
Better with LTN Mod and making Storages Hubs around the map!
https://mods.factorio.com/mod/LogisticTrainNetwork
Its hard, very puzzled. It's all about programming what trains gonna get.
Starting Video:
https://www.youtube.com/watch?v=c5ZFz9CcZxs
This blueprint will help
https://factorioprints.com/view/-LEKwj9ILIi0zU82BFrm
Mods needed: https://mods.factorio.com/mods/Optera/LogisticTrainNetwork https://mods.factorio.com/mod/bobinserters
Use the two new black-cargo-wagon and black-fluid-wagon for more space:
https://mods.factorio.com/mod/BigFluidWagon
https://mods.factorio.com/mod/DoubleCargoWagon