Oil-Based Paint


Improves paint color & maximum saturation on entities that can be painted: The Engineer, Cars, Locomotives, Trainstops, Gun Turrets etc! - Great for color-coding trains! - Mod support for several AAI vehicles & Hovercrafts - To color vehicles individually, install DMV - Directionally Moving Vehicles!

Tweaks
2 years ago
1.1
3.61K

Changelog

Version: 1.0.6
Date: 2022-07-21
  Changes:
    - Major rewrite.
    - Mod-added versions of entities (including characters) supported.
    - New glow mask for the AAI Warden. Does NOT re-upload the base image, as per Earendel's request, but instead adds glow to headlights, wires, power-pack, and on highlights (sun/moon reflections).
  Bugfixes:
    - Fixed Cargo wagon appearing half-shut when vertical, at the cost of some saturation.
Version: 1.0.5
Date: 2022-07-19
  Changes:
    - New thumbnail features a red Car, and Engineer in pitch black garb.
    - Warden base animation is slightly darkened to mimic the effect previously achieved with a custom base graphic.
  Bugfixes:
    - Rewrote animation layer sorting to ensure that shadows would always be the last layer. Only affects compatibility, does not change visuals in-game.
Version: 1.0.4
Date: 2022-07-17
  Changes:
    - Upon Earendel's request, removed the warden base graphics. The tires will be a bit lighter and the wires on the vehicle won't be as saturated, but the color mask is still present and provides 90% of the effect.
Version: 1.0.3
Date: 2022-07-17
  Bugfixes:
    - Fixed crash when hovercraft was found, but assault hovercraft was not.
Version: 1.0.2
Date: 2022-07-17
  Bugfixes:
    - Fixed crash when fields like animation, layers, or hr_version can't be found.
    - Fixed crash when looking for spidertron patrol remote.
Version: 1.0.1
Date: 2022-07-17
  Changes:
    - Changed thumbnail.png to feature a red car.