Improves paint color & maximum saturation on entities that can be painted: The Engineer, Cars, Locomotives, Trainstops, Gun Turrets etc! - Great for color-coding trains! - Mod support for several AAI vehicles & Hovercrafts - To color vehicles individually, install DMV - Directionally Moving Vehicles!
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.6 Date: 2022-07-21 Changes: - Major rewrite. - Mod-added versions of entities (including characters) supported. - New glow mask for the AAI Warden. Does NOT re-upload the base image, as per Earendel's request, but instead adds glow to headlights, wires, power-pack, and on highlights (sun/moon reflections). Bugfixes: - Fixed Cargo wagon appearing half-shut when vertical, at the cost of some saturation.
Version: 1.0.5 Date: 2022-07-19 Changes: - New thumbnail features a red Car, and Engineer in pitch black garb. - Warden base animation is slightly darkened to mimic the effect previously achieved with a custom base graphic. Bugfixes: - Rewrote animation layer sorting to ensure that shadows would always be the last layer. Only affects compatibility, does not change visuals in-game.
Version: 1.0.4 Date: 2022-07-17 Changes: - Upon Earendel's request, removed the warden base graphics. The tires will be a bit lighter and the wires on the vehicle won't be as saturated, but the color mask is still present and provides 90% of the effect.
Version: 1.0.3 Date: 2022-07-17 Bugfixes: - Fixed crash when hovercraft was found, but assault hovercraft was not.
Version: 1.0.2 Date: 2022-07-17 Bugfixes: - Fixed crash when fields like animation, layers, or hr_version can't be found. - Fixed crash when looking for spidertron patrol remote.
Version: 1.0.1 Date: 2022-07-17 Changes: - Changed thumbnail.png to feature a red car.