Nuclear Furnace with nuclear fuel makes smelting much faster; the mod adds special "burnt extractor inserter" for removing "used up uranium fuel cell" from this furnace.
Mods introducing new content into the game.
Version: 2.1.1
Date: 2026-09-03
By:
- darkfrei
Bugfixes:
- Update to Factorio 2.0 and 2.1. The mod could not be loaded at all, every one of the points below was enough to stop it.
- The animation of a crafting machine moved into graphics_set, a furnace with a bare animation would have been invisible.
- module_specification was replaced by module_slots on the prototype itself.
- vehicle_impact_sound was replaced by impact_category.
- The burner energy source takes fuel_categories as a list, fuel_category is gone.
- emissions_per_minute counts every pollutant on its own now, a plain number is not accepted.
- The recipes used the removed result field and the short ingredient form.
- An icons list does not follow the icon_size of the prototype and falls back to 64 pixels, so every icon lost its size. The 64 pixel icon file that already shipped with the mod is used now.
- The first furnace had an empty string as its upgrade target, which is not a valid entity name.
- Fixed that every copied furnace kept the upgrade target of the tier it was copied from before it was overwritten.
- The technology of the fourth tier required advanced-electronics-2, which 2.0 renamed into processing-unit.
Changes:
- Removed control.lua, vanilla.lua, data-final-fixes.lua and workspace.code-workspace. The first held nothing but commented out code, the second was a copy of the vanilla prototypes of 1.1 that nothing required, the third converted the emissions field that 2.0 does not have anymore, and the last one is an editor file.
Version: 1.1.3
Date: 2024-04-09
Changes:
- Removed extractor inserter since it is no longer needed after Factorio v1.1.37.
Version: 1.1.2
Date: 2021-05-15
Features:
- Added option for tiers of nuclear furnace, starting out with crafting speed 7.5 and doubling each time to reach 120 at tier 5 while also lowering efficiency.
- Added option to allow modules and beacon effects for nuclear furnace.
- Added option to make furnace interface like assembling machine (you select which smelting recipe to use). Great for mods that add more complex smelting (i.e: aai-industry steel require iron-plate and coke, space-exploration iron-plate has multiple different recipes).
Changes:
- Extractor inserter will now remove any burnt item and uses inserter stack bonus.
- Restructured mod folders/files to be more standardized
- NightOps added as collaborator.
Version: 1.1.1
Date: 2021-02-10
Changes:
- Update to 1.1
Version: 0.2.1
Date: 2020-05-02
Changes:
- Fixed pollution (for all prototypes)
Version: 0.2.0
Date: 2020-02-25
Changes:
- Update to 0.18
0.1.5 - port to 0.17 0.0.5 - fixed bug, that it was impossible to use this mod without [Nuclear Fuel](https://mods.factorio.com/mod/Nuclear%20Fuel); thanks Almighty_Crumpet for bug report 0.0.4 - added support for [Nuclear Fuel](https://mods.factorio.com/mod/Nuclear%20Fuel) 0.0.3 - bug fixing: some extractors don't extracting empty fuel cells 0.0.2 - added special inserter, that can take used fuel cells from reactor (thanks tanuki_san for report); thanks Klonan for for [inserter Leech](https://mods.factorio.com/mods/Klonan/inserterLeech/) 0.0.1 - first release