Natural Evolution Enemies


Adds new Enemies to the game. 5 new biters and 5 new spitters, each with their own unique strengths and weaknesses. If you want a more of a challenge than what Vanilla can offer you... Compatible with Rampant and Bob's. Recommended to use with NE Buildings

Content
7 months ago
0.14 - 1.1
12.0K
Enemies

b [Not our bug] Crash on startup: animation_db.lua does not match any enabled mod

8 months ago

The game crashes on startup when this mod, version 1.1.27, is enabled.
Crash log:

Failed to load mod "Natural_Evolution_Enemies": __erm_zerg_hd_assets__/animation_db.lua:7: Path __erm_libs__/prototypes/animation_db.lua does not match any enabled mod.
stack traceback:
        [C]: in function 'require'
        __erm_zerg_hd_assets__/animation_db.lua:7: in main chunk
        [C]: in function 'require'
        ...nemies__/prototypes/NE_Units/New_Biter_Graphics_Zerg.lua:2: in main chunk
        [C]: in function 'require'
        ...al_Evolution_Enemies__/prototypes/NE_Units/Functions.lua:15: in main chunk
        [C]: in function 'require'
        __Natural_Evolution_Enemies__/data.lua:46: in main chunk
Pi-C β˜†
8 months ago

Thanks for the report, but this isn't our bug! I've forwarded it to "ERM - Zerg HD Graphic Assets".

8 months ago

So I can test by adding erm_libs I see, thanks for the info.

Pi-C β˜†
8 months ago

Correct. Meanwhile, the bug has been fixed, so when you update "ERM - Zerg HD Graphic Assets" it should pull in the library mod. :-)

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