Natural Evolution Enemies


Adds new Enemies to the game. 5 new biters and 5 new spitters, each with their own unique strengths and weaknesses. If you want a more of a challenge than what Vanilla can offer you... Compatible with Rampant and Bob's. Recommended to use with NE Buildings

Content
7 months ago
0.14 - 1.1
12.0K
Enemies

b Random Crash related to 'Spawn_Worm' and ne-base-larva-worm

9 months ago

Possibly a dupe with another recent thread.
This error randomly popped up out of nowhere.

The mod Natural Evolution Enemies (1.1.21) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Natural_Evolution_Enemies::on_tick (ID 0)
Unknown entity name: ne-base-larva-worm
stack traceback:
[C]: in function 'find_non_colliding_position'
Natural_Evolution_Enemies/control.lua:1925: in function 'Spawn_Worm'
Natural_Evolution_Enemies/control.lua:1978: in function <Natural_Evolution_Enemies/control.lua:1965>

Pi-C β˜†
9 months ago
(updated 9 months ago)

I suppose changing line 16 of control.lua from

NE_Enemies.Settings.NE_Alien_Artifact_Eggs = settings.startup["NE_Alien_Artifact_Eggs"].value

to

NE_Enemies.Settings.NE_Alien_Artifact_Eggs = settings.startup["NE_Alien_Artifact_Eggs"].value and settings.startup["NE_Alien_Artifacts"].value

will fix that. Can you try this?

9 months ago
(updated 9 months ago)

I've implemented this 4 days ago and have not crashed again since. I've been playing daily too.

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