Server crashed with this error:
Log: 908.188 Error MainLoop.cpp:1030: Exception at tick 21503285: Error while running event Natural_Evolution_Enemies::on_trigger_created_entity (ID 22)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
Natural_Evolution_Enemies/control.lua:478: in function <Natural_Evolution_Enemies/control.lua:467>
908.188 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: "Error while running event Natural_Evolution_Enemies::on_trigger_created_entity (ID 22)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
Natural_Evolution_Enemies/control.lua:478: in function <Natural_Evolution_Enemies/control.lua:467>"
908.188 Info ClientMultiplayerManager.cpp:573: MapTick(21503285) changing state from(InGame) to(Failed)
915.305 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
915.305 Info ClientMultiplayerManager.cpp:573: MapTick(21503285) changing state from(Failed) to(Disconnected)