Natural Evolution Enemies


Adds new Enemies to the game. 5 new biters and 5 new spitters, each with their own unique strengths and weaknesses. If you want a more of a challenge than what Vanilla can offer you... Compatible with Rampant and Bob's. Recommended to use with NE Buildings

Content
6 months ago
0.14 - 1.1
11.7K
Enemies

i Biological ammo overpowered?

6 years ago
(updated 6 years ago)

They are very cheap to make, much better than even uranium ammo which takes 1000x yellow science.

An option to disable the ammo and research would be nice. Love everything else about the mod! Very configurable.

6 years ago

I'll up the cost somewhat, but as you mentioned, you can teak it in the settings till you think it's balanced.

6 years ago

Thank you for the update! Tested it today. It does very high damage even with the lowest setting (5). Bio ammo: 37.8 vs piercing: 14.4 (bullet damage lvl 5) if I understand the tooltip correctly. It says:

Damage: 16 + 12.8 Biological
Damage: 5 + 4 Physical

These are added together, right?

Piercing:
Damage: 8 + 6.4 Physical

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