Nanobots: Early Bots 3.0


Personal construction nanobots: build, repair, upgrade, clear trees and rocks, and supply turret ammunition without a roboport network. Features quality support, vehicle and cargo-wagon materials, construction around your character during remote view, configurable work modes, combat automation, and statistics. Space Age compatible.

Content
a day ago
2.0 - 2.1
9.06K
Logistic network

b 5.8.7 Critical Bug

5 months ago

Installing Version 5.8.7 of this mod leads game Unplayable (with following critical bug that causes crashes).
Note: This issue occurs even if this mod is only installed mod (with required dependency)

Version 5.8.6 is fine

Error ModManager.cpp:1767: Error while loading entity prototype "roboport-interface-scanner" (radar): Value must be a dictionary in property tree at ROOT.radar.roboport-interface-scanner.pictures
Modifications: Nanobots: Early Bots 3.0

5 months ago

Confirmed, and thanks for noting it happens with just the mod alone — that helped. 5.8.7 had a bad "pictures" field on the hidden scanner entity (I set it to an array while removing stdlib; it has to be a sprite dictionary). Fixed in v5.8.8 — please update and 5.8.7 is safe to skip. Sorry about that!

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