Nanobots: Early Bots 3.0


Personal construction nanobots: build, repair, upgrade, clear trees and rocks, and supply turret ammunition without a roboport network. Features quality support, vehicle and cargo-wagon materials, construction around your character during remote view, configurable work modes, combat automation, and statistics. Space Age compatible.

Content
a day ago
2.0 - 2.1
9.06K
Logistic network
Owner:
MikdadAgasiev
Source:
N/A
Homepage:
https://mods.factorio.com/mod/Nanobots3
License:
MIT
Created:
10 months ago
Latest Version:
5.9.19 (a day ago)
Factorio version:
2.0 - 2.1
Downloaded by:
9.06K users

Nanobots: Early Bots 3.0

Build, repair, clear terrain, and keep your defenses supplied with personal nanobots. No roboport network required.

Nanobots help with repetitive factory work from the early game onward. Equip a Nano Emitter, load it with nano ammunition, and your helpers work around your character while you plan and expand your factory.

Construction and maintenance

  • Build ghost entities and blueprints, upgrade buildings, and dismantle entities marked for deconstruction.
  • Repair damaged structures with Nano Construction Bots, without carrying separate repair packs.
  • Place ghost tiles when Nanobots build tiles is enabled.
  • Use materials from your character, your vehicle, and connected cargo wagons.
  • Continue working around your physical character while you use map or remote view. Moving the camera does not move the nanobots' working area.
  • Handle items and ammunition of different qualities.

Speed and range research improves your nanobots before construction robots become available. The first level uses red science; later levels use red and green science. A startup setting lets you restore the original research prerequisites and costs.

Terrain clearing with Thermites

Load Thermite ammunition to consume trees and natural rocks without collecting their resources.

Disable Termites eat rocks in Settings → Mod Settings → Map to preserve rocks while continuing to clear trees. Rocks marked for deconstruction are left for normal mining.

Ammunition and defense automation

  • Switch between Nano Construction Bots and Thermite ammunition with Alt+T or the shortcut button.
  • Load compatible ammunition from your inventory into an empty emitter slot.
  • Keep ammunition quality and partially used magazines when switching.
  • Receive configurable low-ammunition warnings that account for matching reserves in your inventory.
  • Supply gun turrets and artillery with ammunition automatically.
  • Set refill thresholds, delivery amounts, and priorities by damage and quality.
  • Use combat priority and enemy-aware activation to adjust ammunition supply to nearby threats.
  • Automate supported vehicle refueling, ammunition delivery, and module insertion.

Choose how your nanobots work

Per-player settings include Show nanobot status, which displays queued work and reasons for waiting, and Repair and turret supply only, which pauses construction, upgrades, demolition, and Thermite clearing.

Other settings control scanning frequency, work inside logistic networks, turret processing limits, ammunition priorities, and visual or audio notifications. The statistics dashboard shows session and lifetime activity.

Getting started

  1. Research Nanobots and craft a Nano Emitter.
  2. Equip it in a weapon slot and load Nano Construction Bots into the matching ammunition slot.
  3. Place ghosts or blueprints near your character, or mark entities for deconstruction.
  4. Use Thermite ammunition when you want to clear trees and rocks.
Shortcut Action
Alt+N Toggle the working-area display
Alt+T Switch Nano Construction Bots / Thermite ammunition
Alt+G Toggle automatic defense
Alt+H Open or close statistics

Compatibility and help

Supports Space Age, the quality system, single-player games, and multiplayer servers. Compatibility with overhaul modpacks such as Space Exploration depends on the installed modpack and its requirements.

English and Russian localization are included. See the FAQ for usage details and the Changelog for release history.

Please report reproducible problems in Discussion, including your game and mod versions, relevant mods, the error message, and steps to reproduce.

Credits

The original Nanobots mod was created by Nexela. Nanobots3 continues the project with additional automation, configuration options, compatibility updates, and maintenance.