Nanobots: Early Bots 3.0
Personal construction nanobots that work without roboport networks!
Build, repair, and defend your factory using portable nanobots that follow you everywhere. No logistics network required - just equip and go!
✨ What's New in v5.7.0
- 📊 Statistics GUI (Alt+H) - Track turrets rearmed, ammo delivered, session duration
- ⚔️ Combat Priority Mode - Auto-switch to best ammo when enemies nearby
- 🔄 Auto-Enable on Combat - System activates when enemies detected
- 📈 Adaptive Scanning - Faster in combat, slower in peacetime (saves UPS)
- ⚠️ Low Charge Warnings - Audio + visual alerts when nano charges running low
- 🟩 Accurate Visualization - Square area now shows actual working zone
🎯 Key Features
Construction & Repair
- Build ghosts and structures automatically
- Auto-repair damaged entities
- Tile placement automation
- Full Factorio 2.0 quality support
Vehicle Automation
- Auto-refuel vehicles
- Automatic ammo management
- Module installation
Auto-Defense System
- Automatic turret ammo delivery - Never run out!
- Quality-aware prioritization (legendary/epic first OR save good ammo)
- Separate settings for gun turrets vs artillery
- Visual feedback with colored flying text
- Ammo-specific sounds
Smart Automation (v5.7.0)
- Combat Priority: Best ammo in combat, economy mode in peace
- Auto-Enable: System turns on/off based on enemy presence
- Statistics tracking: Session and lifetime stats with ammo breakdown
🎮 Quick Start
- Research and craft Nano Emitter
- Craft Nano Construction Bots (or other nano ammo)
- Equip emitter in gun slot, ammo in ammo slot
- Press Alt+N to see your working area
- Press Alt+G to enable auto-defense
Hotkeys:
- Alt+N - Toggle area visualization
- Alt+G - Toggle auto-defense
- Alt+H - Toggle statistics GUI
⚙️ Highly Configurable
Per-Player Settings:
- Turret refill thresholds (absolute or percentage)
- Ammo type priority (best/worst damage first)
- Ammo quality priority (legendary first or save good ammo)
- Combat automation toggles
- Warning thresholds and intervals
Global Settings:
- Scan interval (performance tuning)
- Max turrets per scan
- Debug logging options
🚀 Performance
Megabase-optimized:
- Type-filtered entity search (up to 90% faster)
- Settings caching (no per-tick reads)
- Adaptive scanning (adjusts to combat status)
- Smart multiplayer distribution
❓ Common Questions
Q: Turrets not refilling?
Check: Alt+G enabled → Alt+N shows turrets in range → You have ammo → Turret type enabled in settings
Q: Using wrong ammo?
Settings → Per Player → Ammo Type/Quality Priority
Q: Combat vs Auto-Enable - what's the difference?
- Combat Priority Mode = changes WHICH ammo (best in combat)
- Auto-Enable = turns system ON/OFF based on enemies
Q: Nanobots don't work when I have regular robots?
This is the "Disable nanobots in logistic networks" setting (Settings → Global). With it enabled:
- Personal roboport ON + robots = nanobots DON'T work
- Personal roboport OFF (Alt+F) + robots = nanobots WORK!
- Or disable the setting to always use nanobots
Q: Works on Space Age / Aquilo?
Yes! All planets and platforms supported.
📋 Compatibility
- ✅ Factorio 2.0+
- ✅ Space Age DLC
- ✅ Quality system
- ✅ Multiplayer
- ✅ Most turret mods
🙏 Credits
Original mod by Nexela. Updated for Factorio 2.0 with new features.
Enjoy automated construction, repair, and defense! 🤖