Nanobots: Early Bots 3.0


Personal construction nanobots with smart automation, auto-defense, and quality support! Build, repair, and defend your factory with portable nanobots — no roboport network required! Features automated turret ammo delivery, quality-aware automation, combat modes, statistics, and performance optimizations. Factorio 2.1 adds quick Nano/Thermite switching and smarter ammo warnings. Supports Factorio 2.0 (5.8.x) and 2.1 (5.9.x), including Space Age.

Content
22 hours ago
2.0 - 2.1
7.11K
Logistic network

b Major bug with quality buildings

9 months ago

Hi, I found a bug where nanobots will build any building of higher quality, even if you don't have the building of that quality. For example, put a normal quality assembler into your inventory, then go to remote view and place a ghost of legendary assembler. Nanobots will build it as a legendary building effectively turning normal assembler into legendary assembler.

9 months ago

The problem should disappear after the update.

9 months ago

I loaded the current version of this mod to test whether this bug was fixed. It's present in almost every nanobot mod, so I was very interested.

With over 400+ mods loaded including this one, I am thrilled to confirm that this mod does NOT have this bug any more.

Well done. Thank you for this mod and the fix!

9 months ago

Great! Thanks for the feedback!

9 months ago

I can also confirm that the bug is fixed. Thanks for quick response.

This thread has been locked.