Nanobots: Early Bots 2.0


Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground. Fixed and reuploaded for 2.0. Thank you Nexela for creating this great mod.

Content
11 months ago
2.0
37.4K

b Version 2.0.33

1 year, 1 month ago
(updated 1 year, 1 month ago)

image location changed.
file __base__/graphics/entity/cloud/cloud-45-frames.png not found

1 year, 10 days ago

Factorio v2.0.33 (currently Experimental) has "Removed unused spritesheets from the game data folder.", which breaks this mod with error: "Failed to lod mods: File base/graphics/entity/cloud/cloud-45-frames.png not found".

1 year, 7 days ago

Can confirm this error exists and prevents loading of game with mod active.

https://imgur.com/EcLg5tZ

1 year, 6 days ago
(updated 1 year, 6 days ago)

can anyone update this mod pls?!

1 year, 3 days ago
(updated 1 year, 3 days ago)

Here is a working version: https://drive.google.com/file/d/1WPuvI3d1fO32zF-MDhkbZVOqAQ_9vdWR/view?usp=sharing

I took the png file from a prior version of the game, put it into nanobots folder and changed the reference to it.

Apparently someone already posted the problem on github but no fix has been applied yet on the mod repository.

EDIT: mods are into %AppData%\Factorio\Mods for Windows and ~/.factorio/mods for Linux, replace the existing Nanobots2_3.3.1.zip with the one downloaded from my google drive.

a year ago

can confirm with your file the mod works again!

thank you lovelymess! good job

11 months ago

I believe this is also fixed in the newest official release, see here: https://mods.factorio.com/mod/Nanobots2/discussion/67d1c97859114515e674de34 (no changelog yet though)

New response