Nanobots: Early Bots 2.0


Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground. Fixed and reuploaded for 2.0. Thank you Nexela for creating this great mod.

Content
6 months ago
2.0
28.5K

g State of the Mod

6 months ago
(updated 6 months ago)

Hi all, I recognize there are quite a few things that are still broken or missing relating to modules and quality. I don't personally have much time to devote to fixing them but I'm happy to continue merging PRs promptly and managing version updates. I mostly use Nanobots up to the point of unlocking robots and logistics and then transition over to those and for that purpose, the mod is at least functional.

I uploaded version 3.3.2 today with several fixes/changes applied. Iron sticks are now unlocked with nanobots and cliff destruction is back. Thanks to the authors for contributing.

Thanks, Regi

2 months ago

Hey Regi!

I've been working on a major update (practically speaking, an overhaul) of this mod which should fix these bugs along with implementing a number of new features (such as the long-awaited manual mode). I'm nearly done, so I wanted to ask if you had opinions about how to announce it / coordinating the two mods? (Personally, I would rather have them as separate mods on the mod portal, but otherwise I don't have strong opinions.)

2 months ago

...That went faster than expected. It's up!

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