Hey, I love the mod, and thanks for propagating it into the modern era.
I do think there's a great way to decrease the incoming complexity with all of the queens that still provides the same feel. Much like the biological elements in Angel/Bob, the queens could have a fixed percentage chance of dying with each clean larva born. In other words, rather than having (for example) queen 7/10, 6/10, etc., the recipe for a clean larva would be: 1 x queen --> 1 x clean larva + 0.9 queen. Then, every time the queen gives birth, she has a 10% chance of dying. For large numbers of queens, this should create the same result as having ten separate recipes.