Mods introducing new content into the game.
Version: 2.3.1
Date: 2024-08-05
Bugfixes:
- Fix crash on load
Version: 2.3.0
Date: 2024-08-05
Features:
- Added automatic portal deployment via https://github.com/fgardt/factorio-mod-template
Locale:
- Fixed unknown key error with the honey item
Version: 2.2.13
Date: 2022/11/19
Bugfixes:
- Space Exploration compatibility attempt
Changes:
- don't make sealed SE core fragments
- difficulty check on tech prerequisites: normal -> expensive -> "both"
Version: 2.2.11
Date: 10/12/2020
Features:
- Fixed localisation on certian resources
- Fixed a bug that was hiding bees from space exploration and other mods
- Added a version Portuguese
- Updated the description for the nursery
- Mutation chance rebalance
Version: 2.2.10
Date: 10/11/2020
Features:
- Syntax error
Version: 2.2.9
Date: 10/11/2020
Features:
- Readded fluid bees
- Ores that require fluids will now require that fluid when you solidify beeswax
- Reordered the item menu
Version: 2.2.8
Date: 10/11/2020
Features:
- Mutation chance rebalance
- Bee recipes are now ordeded by species instead of product
- Fixed a crash with Melange
Version: 2.2.7
Date: 23. 09. 14
Bugfixes:
- Clean queens must now be at 1 HP to mutate into other queens
Version: 2.2.6
Date: 23. 08. 18
Bugfixes:
- Fixed a crash with Bot Servicing
Version: 2.2.5
Date: 23. 07. 6
Bugfixes:
- Fixed a crash involving wood bees
Version: 2.2.4
Date: 23. 07. 5
Bugfixes:
- Added fluid boxes to the sequencer
Version: 2.2.3
Date: 23. 07. 2
Bugfixes:
- Fixed a crash with bob's technology
- Fixed an issue with the recipe for syringes
Version: 2.2.2
Date: 23. 07. 2
Bugfixes:
- Fixed a crash with angel's bio processesing
Version: 2.2.1
Date: 23. 07. 1
Changes:
- Improved algorithm for detecting level one bees
- Improved the mod interface
- Rebalanced wood bees
Bugfixes:
- Fixed a crash with bio industries
Version: 2.2.0
Date: 23. 06. 30
Info:
- Added a .17 version
Changes:
- Rewrote all the code
- Added fluid bees
- Removed all startup settings
- Wood is now disabled automatically
- Added a new system for bee breeding
- Added a new system that allows other mods to interface with bees
- Recipes no longer decompose
Bugfixes:
- Fixed a bug with icon sizes
Version: 2.1.0
Date: 23. 06. 20
Bugfixes:
- Formatted changelog for mod portal
- Change hive recipes
- Change logistic bee sound
Compatibility:
- Add space exploration
- Bees moved into data stage 2
Changes:
- Change tech tree
Version: 2.0.1
Date: 23. 06. 20
Bugfixes:
- Fixed a crash with pyrawores
Version: 2.0.0
Date: 23. 06. 20
Info:
- Update to .18
Changes:
- Change sprite of hive t3
- Remove useless startup settings
- Added sounds
Compatibility:
- Added pymods dependancy
Version: 19.1.17
Date: 17. 01. 19
Balance:
- Made the mod much more powerful in general
- Halfed honey requirements for ore queens
- Tripled ore yield from water
- Increased ore yield from mineral sludge
- Doubled crafting recipie of honey
- Added advanced ore producion to vanilia. It uses heavy oil
- Reduced power requirements for industrial hive
- Quadrupled power consumption of the transposer
- Halfed the honey price of industrial hive
Compatibility:
- Added purple science to Logistic hive tech if not using bobsmods
- Removed raw wood in angels and seablock
Bugfixes:
- Added all the queens to the circut network
Version: 18.4.26
Date: 26. 04. 18
Compatibility:
- Added raw wood bees to seablock
- Added support for dyWorld and any other mod that dynamically generates sprites for ores
Bugfixes:
- Fixed that item sprites for combs had corner icons
Version: 18.4.11
Date: 11. 04. 18
Changes:
- Changed the liquifoamer to the liquiformer mk2
- Rebalanced power and pollution values
- Copper, iron, saphirite, and stiratite bees no longer require green science
- Liquiformers now run their animation backwards when they run out of frames
- The logistic hive now requires logistic science packs with bob's science
- Slightly changed the apiary�s description
- You no longer need engine units and advanced electronics to research copper and iron bees
- Moved the circut connector sprite for the logistic hive
- Most buildings will now require a stone-based construction material when AAI is installed
Version: 18.4.3
Date: 03. 04. 18
Changes:
- Fixed a bug where some images wouldn't render on Mac (Hopefully)
- Added support for productivity modules
- Fixed the omnicum plate technology
- Added support for fast replace
Version: 18.3.27
Date: 27. 03. 18
Changes:
- Huge internal overhaul
- Added this changelog to the mod files
- Renamed the bee house to the apiary
- Renamed the genetic maker to the sequencer
- Changed the subgroup of the empty syringe
- The omnite bees technology now requires beekeeping
- Changed the technology icon for beekeeping 2
- Added migrations for update smoothness
- Changed the crafting times of some buildings for variety
Version: 18.3.25
Date: 25. 03. 18
Changes:
- Added the liquifoamer, a new building used to processes combs faster than the liquiformer.
- Added better support for omnimatter
- Changed the color of omniplate bees, they are now a light purple
- Changed the recipe for logistic bees, they now require alien bacteria and robot brains (if angelbob is included)
- The logistic beehive technology now requires alien research (if angelsbioprocessing is included)
- Fixed the algorithm for dynamic bee technology. Now unknown bees will get proper technology
- Youki's ores will now have bees if angels is installed (disabled previously)
Version: 18.3.24
Date: 24. 03. 18
Changes:
- Fixed the icon for advanced beekeeping
- Reduced the amount of honey required for advanced comb production
- Reduced the amount of time advanced comb production takes from 12 to 10
- Made genetic mutation take thirty seconds across the board
- Added dynamic descriptions for items and tech
- Made omnimatter compatibility less boring (not done but better than before)
- Added more prerequisites for vanilla ores
Version: 18.3.23
Date: 23. 03. 18
Changes:
- Removed beekeeping 2, all unlocks from that technology have been moved to beekeeping 1
- The logistic hive technology now requires beekeeping 2. (Formerly beekeeping 3)
- Added empty syringes. These are required in genetic mutation as a replacement for honey. They require glass if paired with angel's smelting
- Removed wooden bees if omniwood, Arboretum, bobgreenhouse, or Bio_Industries are installed
- Added manganese bees in seablock to help balance massive steel requirements
- Fixed a bug involving corner icons with ores that required fluid to mine
- Reduced the steel requirements for some machines
Version: 18.3.22
Date: 22. 03. 18
Changes:
- Technology overhaul! Each bee now has it's own research
- Ores that require fluid to mine are now crafted with that fluid
- Ores that require fluid no longer have mineral sludge recipes
- Reduced the stack size of logistic bees from 5 to 2
- Increased the amount of robot slots in the logistic hive from 20 to 50
- Added technology prerequisites for bees from sulfur ore, pyfusion, angels, and clowns minerals
- Slightly changed mineral sludge recipes (uses more sludge, but fewer molds)
Version: 18.3.21
Date: 21. 03. 18
Changes:
- Added logistic and construction bees
- Rebalanced the logistic hive in order to move away from regular robots inside hives
- Note: 'Fusion' robots that don't require power can still use the logistic hive. This leads to a very broken roboport. I would recommend not putting those inside hives if you prefer a balanced gameplay.
- Added five startup options
- Remove logistic bees
- Remove 'corner icons' from recipe sprites
- Change maximum mutation chance
- Increase/decrease mutation chance (Additive)
- Change the number of larva a queen can produce
- Fixed a bug with seablock compatibility involving wood use in a building
- Preparations for pycoal compatibility (it's a bit awkward because most of the ores in that mod are mined differently than normal)
- Preparations for technology overhaul (expect something similar to omnimatter)
- Retextured the item group icon (again)
Version: 18.3.20
Date: 20. 03. 18
Changes:
- Renamed the centrifuge
- Retextured the logistic hive technology
- Reduced the amount of global variables
- Remade the algorithm that determines mutation chance
- Added advanced support for seablock
- Added support for Yuoki
- Added advanced support for Clown's ores
- Retextured the item group icon
- Added a new icon for the mod
- Reduced the startup time
- Changed ore prices for Angel's refining
Version: 18.3.19
Date: 19. 03. 18
Changes:
- Added a description for the nursery
- Forced darker ores to have a lighter bee texture
- Added a beta prices system, to make certain ores harder to get
- Made some of the icons more descriptive
- Retextured the bee house
Version: 18.3.18
Date: 18. 03. 18
Info:
- Mod release