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Content
2 years ago
0.16 - 1.1
6.02K
Mining

Changelog

Version: 2.3.1
Date: 2024-08-05
  Bugfixes:
    - Fix crash on load
Version: 2.3.0
Date: 2024-08-05
  Features:
    - Added automatic portal deployment via https://github.com/fgardt/factorio-mod-template
  Locale:
    - Fixed unknown key error with the honey item
Version: 2.2.13
Date: 2022/11/19
  Bugfixes:
    - Space Exploration compatibility attempt
  Changes:
    - don't make sealed SE core fragments
    - difficulty check on tech prerequisites: normal -> expensive -> "both"
Version: 2.2.11
Date: 10/12/2020
  Features:
    - Fixed localisation on certian resources
    - Fixed a bug that was hiding bees from space exploration and other mods
    - Added a version Portuguese
    - Updated the description for the nursery
    - Mutation chance rebalance
Version: 2.2.10
Date: 10/11/2020
  Features:
    - Syntax error
Version: 2.2.9
Date: 10/11/2020
  Features:
    - Readded fluid bees
    - Ores that require fluids will now require that fluid when you solidify beeswax
    - Reordered the item menu
Version: 2.2.8
Date: 10/11/2020
  Features:
    - Mutation chance rebalance
    - Bee recipes are now ordeded by species instead of product
    - Fixed a crash with Melange
Version: 2.2.7
Date: 23. 09. 14
  Bugfixes:
    - Clean queens must now be at 1 HP to mutate into other queens
Version: 2.2.6
Date: 23. 08. 18
  Bugfixes:
    - Fixed a crash with Bot Servicing
Version: 2.2.5
Date: 23. 07. 6
  Bugfixes:
    - Fixed a crash involving wood bees
Version: 2.2.4
Date: 23. 07. 5
  Bugfixes:
    - Added fluid boxes to the sequencer
Version: 2.2.3
Date: 23. 07. 2
  Bugfixes:
    - Fixed a crash with bob's technology
    - Fixed an issue with the recipe for syringes
Version: 2.2.2
Date: 23. 07. 2
  Bugfixes:
    - Fixed a crash with angel's bio processesing
Version: 2.2.1
Date: 23. 07. 1
  Changes:
    - Improved algorithm for detecting level one bees
    - Improved the mod interface
    - Rebalanced wood bees
  Bugfixes:
    - Fixed a crash with bio industries
Version: 2.2.0
Date: 23. 06. 30
  Info:
    - Added a .17 version
  Changes:
    - Rewrote all the code
    - Added fluid bees
    - Removed all startup settings
    - Wood is now disabled automatically
    - Added a new system for bee breeding
    - Added a new system that allows other mods to interface with bees
    - Recipes no longer decompose
  Bugfixes:
    - Fixed a bug with icon sizes
Version: 2.1.0
Date: 23. 06. 20
  Bugfixes:
    - Formatted changelog for mod portal
    - Change hive recipes
    - Change logistic bee sound
  Compatibility:
    - Add space exploration
    - Bees moved into data stage 2
  Changes:
    - Change tech tree
Version: 2.0.1
Date: 23. 06. 20
  Bugfixes:
    - Fixed a crash with pyrawores
Version: 2.0.0
Date: 23. 06. 20
  Info:
    - Update to .18
  Changes:
    - Change sprite of hive t3
    - Remove useless startup settings
    - Added sounds
  Compatibility:
    - Added pymods dependancy
Version: 19.1.17
Date: 17. 01. 19
  Balance:
    - Made the mod much more powerful in general
    - Halfed honey requirements for ore queens
    - Tripled ore yield from water
    - Increased ore yield from mineral sludge
    - Doubled crafting recipie of honey
    - Added advanced ore producion to vanilia. It uses heavy oil
    - Reduced power requirements for industrial hive
    - Quadrupled power consumption of the transposer
    - Halfed the honey price of industrial hive
  Compatibility:
    - Added purple science to Logistic hive tech if not using bobsmods
    - Removed raw wood in angels and seablock
  Bugfixes:
    - Added all the queens to the circut network
Version: 18.4.26
Date: 26. 04. 18
  Compatibility:
    - Added raw wood bees to seablock
    - Added support for dyWorld and any other mod that dynamically generates sprites for ores
  Bugfixes:
    - Fixed that item sprites for combs had corner icons
Version: 18.4.11
Date: 11. 04. 18
  Changes:
    - Changed the liquifoamer to the liquiformer mk2
    - Rebalanced power and pollution values
    - Copper, iron, saphirite, and stiratite bees no longer require green science
    - Liquiformers now run their animation backwards when they run out of frames
    - The logistic hive now requires logistic science packs with bob's science
    - Slightly changed the apiary�s description
    - You no longer need engine units and advanced electronics to research copper and iron bees
    - Moved the circut connector sprite for the logistic hive
    - Most buildings will now require a stone-based construction material when AAI is installed
Version: 18.4.3
Date: 03. 04. 18
  Changes:
    - Fixed a bug where some images wouldn't render on Mac (Hopefully)
    - Added support for productivity modules
    - Fixed the omnicum plate technology
    - Added support for fast replace
Version: 18.3.27
Date: 27. 03. 18
  Changes:
    - Huge internal overhaul
    - Added this changelog to the mod files
    - Renamed the bee house to the apiary
    - Renamed the genetic maker to the sequencer
    - Changed the subgroup of the empty syringe
    - The omnite bees technology now requires beekeeping
    - Changed the technology icon for beekeeping 2
    - Added migrations for update smoothness
    - Changed the crafting times of some buildings for variety
Version: 18.3.25
Date: 25. 03. 18
  Changes:
    - Added the liquifoamer, a new building used to processes combs faster than the liquiformer.
    - Added better support for omnimatter
    - Changed the color of omniplate bees, they are now a light purple
    - Changed the recipe for logistic bees, they now require alien bacteria and robot brains (if angelbob is included)
    - The logistic beehive technology now requires alien research (if angelsbioprocessing is included)
    - Fixed the algorithm for dynamic bee technology. Now unknown bees will get proper technology
    - Youki's ores will now have bees if angels is installed (disabled previously)
Version: 18.3.24
Date: 24. 03. 18
  Changes:
    - Fixed the icon for advanced beekeeping
    - Reduced the amount of honey required for advanced comb production
    - Reduced the amount of time advanced comb production takes from 12 to 10
    - Made genetic mutation take thirty seconds across the board
    - Added dynamic descriptions for items and tech
    - Made omnimatter compatibility less boring (not done but better than before)
    - Added more prerequisites for vanilla ores
Version: 18.3.23
Date: 23. 03. 18
  Changes:
    - Removed beekeeping 2, all unlocks from that technology have been moved to beekeeping 1
    - The logistic hive technology now requires beekeeping 2. (Formerly beekeeping 3)
    - Added empty syringes. These are required in genetic mutation as a replacement for honey. They require glass if paired with angel's smelting
    - Removed wooden bees if omniwood, Arboretum, bobgreenhouse, or Bio_Industries are installed
    - Added manganese bees in seablock to help balance massive steel requirements
    - Fixed a bug involving corner icons with ores that required fluid to mine
    - Reduced the steel requirements for some machines
Version: 18.3.22
Date: 22. 03. 18
  Changes:
    - Technology overhaul! Each bee now has it's own research
    - Ores that require fluid to mine are now crafted with that fluid
    - Ores that require fluid no longer have mineral sludge recipes
    - Reduced the stack size of logistic bees from 5 to 2
    - Increased the amount of robot slots in the logistic hive from 20 to 50
    - Added technology prerequisites for bees from sulfur ore, pyfusion, angels, and clowns minerals
    - Slightly changed mineral sludge recipes (uses more sludge, but fewer molds)
Version: 18.3.21
Date: 21. 03. 18
  Changes:
    - Added logistic and construction bees
    - Rebalanced the logistic hive in order to move away from regular robots inside hives
    - Note: 'Fusion' robots that don't require power can still use the logistic hive. This leads to a very broken roboport. I would recommend not putting those inside hives if you prefer a balanced gameplay.
    - Added five startup options
    - Remove logistic bees
    - Remove 'corner icons' from recipe sprites
    - Change maximum mutation chance
    - Increase/decrease mutation chance (Additive)
    - Change the number of larva a queen can produce
    - Fixed a bug with seablock compatibility involving wood use in a building
    - Preparations for pycoal compatibility (it's a bit awkward because most of the ores in that mod are mined differently than normal)
    - Preparations for technology overhaul (expect something similar to omnimatter)
    - Retextured the item group icon (again)
Version: 18.3.20
Date: 20. 03. 18
  Changes:
    - Renamed the centrifuge
    - Retextured the logistic hive technology
    - Reduced the amount of global variables
    - Remade the algorithm that determines mutation chance
    - Added advanced support for seablock
    - Added support for Yuoki
    - Added advanced support for Clown's ores
    - Retextured the item group icon
    - Added a new icon for the mod
    - Reduced the startup time
    - Changed ore prices for Angel's refining
Version: 18.3.19
Date: 19. 03. 18
  Changes:
    - Added a description for the nursery
    - Forced darker ores to have a lighter bee texture
    - Added a beta prices system, to make certain ores harder to get
    - Made some of the icons more descriptive
    - Retextured the bee house
Version: 18.3.18
Date: 18. 03. 18
  Info:
    - Mod release