Molten Metals

by yokmp

Ores now need to be molten and casted.

Content
2 years ago
1.1
430
Manufacturing

Changelog

Version: 0.1.12
Date: 2022-05-02
  Minor Features:
    - basic integration into angels refining (optional dependency)
  Changes:
    - slagstone can now be processed into regular stone to prevent stockpiling until slag recycling is researched
    - various technology and recipe changes for angels refining (if mod is used)
Version: 0.1.11
Date: 2022-04-29
  Minor Features:
    - new option to reset technology effects; untick after use!
  Changes:
    - fixed that recipes with steel/electric-furnace as ingredients aren't replaced when set to do so
    - fixed an issue preventing technology effects containing these furnaces to unlock associated recipes
    - fixed order of casters, they're now grouped together behind the chemical-plant
Version: 0.1.10
Date: 2022-04-26
  Minor Features:
    - added a workaround if you have problems with tools like Factory Planner to disable temperatures of molten products
  Changes:
    - fixed missing icon on smelters and casters for mods which use the entity icon
    - casting recipes now have a tiny drop so they are easier to spot
    - fixed that in some rare cases the barreling technology contained 0 recipes to unlock
    - fixed molten uranium steam has 165°C instead of 500°C
Version: 0.1.9
Date: 2022-04-25
  Minor Features:
    - new setting lets you choose between 500°C and new calculation for steam temperature
    - molten metals can be used in flamethrowers, damagebonus depends on their melting point
  Changes:
    - steam temperature is now calculated from melting points
    - iron/copper-ore to plate ratio is now 2:3 from 1:1
    - increased pollution
    - increased energy consumption to balance out new ratio
    - heat_capacity and emissions_multiplier added to fluids
    - barrel items now have an ore icon
Version: 0.1.8
Date: 2022-04-24
  Changes:
    - fixed slag-pellet spelling
    - technologies which unlock casting recipes now have a molten-ore drop on top to make them easier to find
Version: 0.1.7
Date: 2022-04-23
  Changes:
    - added ylib dependency
    - supports barreling through fluid mixer (option available when fluid mixer is enabled)
    - many adjustments to icon handling and generation
    - reduced modsize from 5 MB to ~600 kB
Version: 0.1.6
Date: 2022-04-18
  Changes:
    - fixed working sound volume of both casters
    - adjusted pollution of smelters and casters
    - added new sound pattern to both casters
Version: 0.1.5
Date: 2022-04-15
  Changes:
    - fixed molten-uranium-ore recipe used wrong multiplier
Version: 0.1.4
Date: 2022-04-10
  Changes:
    - changed purple/production science pack to use the avdanced smelter instead of the electric furnace
    - the furnace to smelter replacement is applied to every recipe (depending on your mod setting)
    - adjusted energy usage/steam output
    - fixed uranium smelting recipes giving 0 molten-uranium-ore (now 60 in - 120 out)
    - updates migration so adding this mod to an existing game should be fine
    - removed module slot from basic-smelter (steel-furnace)
    - new tint for the advanced-caster to help distinguish between caster and furnace when using both
    - advanced-smelter now has a custom icon
    - fixed shadows for normal and high graphic settings
Version: 0.1.3
Date: 2022-04-08
  Changes:
    - removed Fluid Mixer as dependency, sorry
Version: 0.1.2
Date: 2022-04-07
  Changes:
    - fixed 'strone' typo, stone-brick recipe should be fine
Version: 0.1.1
Date: 2022-04-03
  Changes:
    - mainly balancing
    - the time for each casting recipe is now halfed
    - mining time for smelters and casters is now 0.5
Version: 0.1.0
Date: 2022-04-01
  Changes:
    - Initial release