Module Switcher Attachment


Use inserters to add/remove modules from a building, through an attached chest

Utilities
5 months ago
2.0
35
Circuit network Storage

g Logistic network integration

3 months ago

Very cool mod, was looking for something like this, but I wonder how difficult would it be to make construction (or logistic) bots deliver the modules.

Initially I was thinking about adding a "set modules" section to entities that would set a logistic request for modules based on input circuit network signals.

The way to achieve something like that with this mod seems to require a somewhat complicated setup with a requester chest feeding into the module chest and an active proved chest to get rid of modules as well. The circuit conditions would get crazy i imagine.

I suppose it wouldn't be possible to make the module chest a requested chest? With autotrash, setting modules via the circuit network would be super easy then.

New response