Mining Drones 2.0 Remastered

by AivanF

Adds mining drones and depots providing great yet cusomizable balance: - robust drones recipe ingredients instead of pure iron - normal pollution rate - electric energy usage - editable stack sizes - many compatible mods And so much more! Everything is configurable, many supported mods. Locales: 🇬🇧 English 🇩🇪 Deutsch 🇪🇸 Español 🇫🇷 Français 🇹🇷 Türkçe 🇺🇦 Український 🇷🇺 Русский 🇨🇳 中文

Content
6 months ago
1.1 - 2.0
21.8K
Mining

b Factorio Update broke mod

10 months ago

Hello, this is just to inform you that the newest update to Factorio messed with the size of sprites again, resulting in an error when starting the game : https://i.imgur.com/gfikLYI.png

10 months ago

I get another error on startup.
Failed to load mods: Error while loading entity prototype "mining-drone" (unit): Missing filename in sound specification in property tree at ROOT.unit.mining-drone.walking_sound.variations
Modifications: Mining Drones 2 Remastered

10 months ago

According to the other mining drone mod at https://mods.factorio.com/mod/Mining_Drones/discussion/67bc6a77a85aa5cb7b414f92

The fix is
~Simply changing
local sound = data.raw.tile["grass-1"].walking_sound
to
local sound = data.raw.tile["grass-1"].walking_sound.variations
in mining_drone_entity.lua fixes the problem.

9 months ago
(updated 9 months ago)

Hello, this is just to inform you that the newest update to Factorio messed with the size of sprites again, resulting in an error when starting the game : https://i.imgur.com/gfikLYI.png

This one is caused by the tiberium mod and is slated to get fixed in their next update
or manual fix is here
extract Factorio-Tiberium_2.0.10.zip and navigate:
->prototype
->entity
->tiberium-beacon-node.lua

edit line:
69: width = 18,
70: height = 29,

save

As for this mod there is also this issue https://i.imgur.com/0T7XHIf.png which is related to here and solved here already https://mods.factorio.com/mod/Mining_Drones/discussion/6798f32c518d0866cec0df11

For those who want a manual fix for this
find line 16 in \Mining_Drones_Remastered\data\entities\attack_proxy\attack_proxy.lua
replace
filename = "base/graphics/icons/ship-wreck/small-ship-wreck.png",
with
filename = "core/graphics/empty.png",

find line 327
replace
icon = "base/graphics/icons/ship-wreck/small-ship-wreck.png",
icon_size = 32,

with

icon = "__core__/graphics/empty.png",
icon_size = 1,
9 months ago

According to the other mining drone mod at https://mods.factorio.com/mod/Mining_Drones/discussion/67bc6a77a85aa5cb7b414f92

The fix is
~Simply changing
local sound = data.raw.tile["grass-1"].walking_sound
to
local sound = data.raw.tile["grass-1"].walking_sound.variations
in mining_drone_entity.lua fixes the problem.

how do i do this exactlie i dont have a mod folder

9 months ago

where can i fixe the issue i cant alter the mods ore even find any of them in the factorio files

9 months ago

where can i fixe the issue i cant alter the mods ore even find any of them in the factorio files

The mods are located in %Appdata%/Roaming/Factorio/mods

9 months ago
(updated 9 months ago)

перед core и после знак подчеркивания поставить

7 months ago
(updated 7 months ago)

Wanting to let you know, the correction here is incorrect partially. You said to replace with:

filename = "core/graphics/empty.png",

However, this si incorrect and brings up another error. The CORRECT fix is:

filename = "core/graphics/empty.png",

EDIT: Oh, I see the issue. It bolded it. Stupid text formatting.

FOR ALL THOSE IN THE FUTURE: Put "__" before and after "Core" in the above.

6 months ago

Hello everybody! I've published new version 2.1.5 that shall fix the error. Sorry for being so late. Thanks to TheAngel from our Discord for the help.

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