Mining Drones Remastered

by AivanF

Adds mining drones and depots providing great yet cusomizable balance: - robust drones recipe ingredients instead of pure iron - normal pollution rate - electric energy usage - editable stack sizes - many compatible mods And so much more! Everything is configurable, many supported mods. Locales: 🇬🇧 English 🇩🇪 Deutsch 🇪🇸 Español 🇫🇷 Français 🇹🇷 Türkçe 🇺🇦 Український 🇷🇺 Русский 🇨🇳 中文

Content
7 days ago
1.1 - 2.1
24.8K
Mining

Changelog

Version: 2.3.0
Date: 2026-09-05
  Features:
   - Quality support: a depot outputs ore at the quality chosen on its recipe, at a yield penalty of a configurable share per quality step. Drones must match that quality, and a depot cannot exceed its own quality.
   - New statistics panel attached to the depot window: ore mined, ore after productivity, ore delivered and the current quality yield.
   - The depot now reports why it is idle - no resource, nothing in range, missing drones, fluid, electricity or too high a recipe quality - instead of just "disabled by script".
  Bugfixes:
   - Fixed a crash whenever a mining drone died, from an inventory define renamed in Factorio 2.0.
Version: 2.2.1
Date: 2026-09-03
  Features:
   - New Space Age setting to remove the Big mining drill: its technology is removed too,
     and Tungsten steel becomes unlocked by crafting a Foundry instead.
  Bugfixes:
   - Fixed error with fluid usage (like for uranium ore).
   - Fixed loading error when removing vanilla mining drills.
   - Removing the electric mining drill no longer makes the Big mining drill uncraftable:
     its recipe asks for steel plates instead.
   - Fixed drone speed and productivity technology icons being covered by their badge.
   - Mining productivity research now actually applies to drone output.
   - Drill removal settings no longer keep working after Space Exploration hides them.
Version: 2.2.0
Date: 2026-08-31
  Changes:
   - Factorio 2.1 support.
Version: 2.1.5
Date: 2025-06-17
  Bugfixes:
   - Fixed crash error due to broken Factorio API. Sorry for being so late. Thanks to TheAngel from our Discord for the help.
Version: 2.1.4
Date: 2024-11-10
  Bugfixes:
   - Removed damage technology effects of invisible attack proxy objects.
  Changes:
   - Removed some old code, hopefully no bugs will appear.
   - New thumbnail picture!
Version: 2.1.3
Date: 2024-10-28
  Bugfixes:
   - Fixed "on_configuration_changed trying to read property that is not available" error.
Version: 2.1.2
Date: 2024-10-27
  Bugfixes:
   - Fixed "on_configuration_changed missing get_target" error.
   - Fixed "on_load detected modifications to the 'storage' table" error.
Version: 2.1.1
Date: 2024-10-27
  Bugfixes:
   - Fixed error when adding to an existing game save.
Version: 2.1.0
Date: 2024-10-27
  Info:
   - Factorio 2.0 support!
   - Some performance fixes.
Version: 2.0.16
Date: 2024-05-24
  Info:
   - OmniMatter / OmniFluid probable support.
   - Warptorio2x productivity research support.
Version: 2.0.15
Date: 2023-10-07
  Bugfixes:
   - Fixed some typos on speed tech research.
  Balance:
   - You can experience drone getting some slower (:
  Info:
   - Also disabled some extra logging.
   - Some refactoring and minor fixes.
Version: 2.0.14
Date: 2023-06-25
  Bugfixes:
   - Fixed both plates & chests required for depots.
Version: 2.0.13
Date: 2023-06-14
  Bugfixes:
   - Fixed error of previously added QoL feature on SE satellite view.
Version: 2.0.12
Date: 2023-06-10
  Features:
   - Amazing support of Warptorio2 teleportation events.
   - QoL: since now, if you accidentally take ore, it will be put back on opening depot! Yep, there ia a global/map setting that explains it and allows to turn off.
Version: 2.0.11
Date: 2023-06-07
  Features:
   - Deep core mining and Prospector mods – ignoring their special resources to keep depot's menu clean. Thanks to user hoho from mods.factorio.com for suggestions and investigation!
  Changes:
   - A small balance fix: drones mining performance setting now has more linear effect.
  Locale:
   - Fixed Ru/Uk locales swap.
Version: 2.0.10
Date: 2023-06-06
  Features:
   - AAI Industry: additional settings for small/big burner/electric engines.
   - SE: removed useless drones recipes of core fragments to keep depot's menu clean.
  Locale:
   - Ukrainian texts fixes, tanks to my friend Mikhailo Pidtereba.
Version: 2.0.9
Date: 2023-06-04
  Features:
   - Support of Warptorio2 Prod research
  Bugfixes:
   - Fixed finished ore alert spamming
Version: 2.0.8
Date: 2023-06-04
  Features:
   - Adjustable drones base performance
   - Added drones recipe cost multiplier
  Bugfixes:
   - Fixed SE support error
   - Fixed hiding depot pots used by reskin mods
Version: 2.0.7
Date: 2023-06-03
  Info:
   - I created a Python script and my Translinguer lib to download locale texts from Google Sheets.
  Features:
   - Adjustable base research cost
   - Adjustable drones stack size
   - Added electric drill as an optional drone recipe
   - Added drones produdctivity effect to vanilla Prod research. It's just a cosmetic change, the effect itself have been working correctly since v1.
Version: 2.0.6
Date: 2023-06-02
  Bugfixes:
   - Fixed not coming out drones after power lack
Version: 2.0.5
Date: 2023-06-01
  Features:
   - Remote interface to hide pots, it allows depot reskin mods. Check out Mining Drones2 – CnC skins mod!
Version: 2.0.4
Date: 2023-06-01
  Changes:
   - Refactoring, partially it allows making patch mods a bit easier. Check out Mining Drones2 – AAI Mining Vehicle mod!
Version: 2.0.3
Date: 2023-05-31
  Bugfixes:
   - Prevented ore disappearing when is 65,536+, now 64k is the limit
   - Minor fixes
  Changes:
   - Smoother energy usage on low power satisfaction
Version: 2.0.2
Date: 2023-05-30
  Changes:
   - Default drone energy consumption reduced from 500 to 100 KW. It's sill higher than an electric drill considering mining rates.
   - Prevent insane ore image swapping when placing/removing drones.
Version: 2.0.1
Date: 2023-05-29
  Features:
    - API support for Tiberium ore from "Factorio and Conquer: Tiberian Dawn" mod.
  Changes:
   - More stable energy consumption while satisfaction is 100%.
Version: 2.0.0
Date: 2023-05-28
  Info:
    - Initial release by AivanF! Based on Mining Drones mod by Klonan.
  Features:
    - A technology to research before you can create Drones and Depots.
    - Editable drones recipe: besides iron, gears and sticks, you can add steel, green/red/blue circuits, heat/electric engine, battery. The cost of science packs and required dependencies of root technology will be updated with startup settings you pick.
    - More pollution by mining drones, in accordance with vanilla miners. This can be adjusted by map settings, whether you prefer more or less pollution.
    - Configurable number of drones in a depot, default capacity is 100, but you can set 10-2000.
    - Drones require electric energy to perform work. This can be edited with settings.
    - I removed additional Productivity research for mining drones, now vanilla one is used. This can be changed by the settings.
    - Also you can turn on and off Burner or Electric Drills thru settings.
  Locale:
    - English 🇬🇧
    - German / Deutsch 🇩🇪
    - Spanish / Español 🇪🇸
    - French / Français 🇫🇷
    - Turkish / Türkçe 🇹🇷
    - Ukrainian / Український 🇺🇦
    - Russian / Русский 🇷🇺
    - Chinese / 中国人 🇨🇳