Mining Space Industries deprecated


This is a story driven mod, like a campaign with lots of challenges, now enhanced with Space Exploration. Your team was hired by MSi (Mining Space Industries) with a purpose: extract mineral riches from a distant planet. But you had a terrible accident when landing. Will you be able to accomplish the task you were hired for?

3 years ago
0.15 - 1.1
76

b SpaceEx compatibility issue

4 years ago
(updated 4 years ago)

When running MSI, when I try to place a reactor or a heat exchanger or steam turbine, etc. It says "Restriction to construct [Insert item here]" and the item explodes into a firey mess. I was able to put a reactor on my first vulcanite world but on the second world I went to, I was reduced to tiny particles once my bots started bringing in the reactor blueprint all around me. SE team suggested it was MSI causing this. When I remove MSI, I can place the reactor and all components without issue.

4 years ago

Yeah, thats MSI. I've added some restrictions to different planets. To know what they are before going there, launch space probes (from MSI) on your rocket silo. There is a mission about it...

4 years ago

Then maybe something should be done about the space probes cost? Currently, the cost is a Navigation Satellite, Astronomic, Biological and an Energy catalogue and 50 radars. These three catalogues alone require settling out 4 or 5 different planets. My current save is 215 hours and I have only gotten Astronomic and Energy catalogues and am beginning to get Iridium on a new planet so that I can start working towards going to another planet to start the process to make the Biological. Personally, this looks like a probe should've been able to be sent before leaving Nauvis the first time.

Another thought, maybe there should be an option to turn off these restrictions? If I had the option, at this point, I would probably leave the restrictions enabled... but, it can be incredibly difficult to generate 2-5GW to settle a new planet and protect it from the CME events using only solar panels or an oil burner generator. On the frozen planet (mentioned above where the reactor blew me up), it took more than 2,000 solar panels (expensive ones, not vanilla) to generate enough power (2.6GW) due to solar being around 20% efficient and no other choice for power to protect the planet to get the resources for that particular catalogue and tech. This set us back several days of working towards progression.

4 years ago

You are right. I've changed the msi probe recipe.

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