Mining Space Industries deprecated


This is a story driven mod, like a campaign with lots of challenges, now enhanced with Space Exploration. Your team was hired by MSi (Mining Space Industries) with a purpose: extract mineral riches from a distant planet. But you had a terrible accident when landing. Will you be able to accomplish the task you were hired for?

3 years ago
0.15 - 1.1
67

g Possible problem using MSI with alien biomes

5 years ago

Just a heads up. There may be a problem using this mod with alien biomes. I completed collection of items from two wrecks; Spaceship Wreck (machines) and Spaceship Wreck (military). The next event I had indicated "These ship wrecks are getting more and more unstable and dangerous. We need to deactivate the core... the location was marked on the map." but I had no third ship location marked on my map. Was I just not using enough radars, too slow to scout new areas, or was this a bug? Seems like a bug since it says it was marked on map, but it was not. I scouted the border to try and find it, but it exploded before I could find it. I did however find the primary objective 'robotic core' just by exploring. Not sure I want to continue on this map now or not.

5 years ago

Hi BlueRock, the mission was referring to one of the 3 initial shipwreck where the game begins (those with electric pulse shock). Also, I think the mission pops a minimap where the problem is shown. You have a time to solve this, or it will explode, but you may continue normally.

5 years ago

Thanks, I assumed wrongly that it was a new site that would be marked on my main map like the two before it. If it did pop up a minimap for the location, I may have closed it accidentally. I was able to still pick this one up by going back about 10 minutes in an auto-save. But also nice to know that it also wasn't a necessity. I am enjoying this story driven mod so far. I believe that if the English translation / mission clarity could be improved just a little more, that it would be even more popular.

5 years ago

Thanks, I assumed wrongly that it was a new site that would be marked on my main map like the two before it. If it did pop up a minimap for the location, I may have closed it accidentally. I was able to still pick this one up by going back about 10 minutes in an auto-save. But also nice to know that it also wasn't a necessity. I am enjoying this story driven mod so far. I believe that if the English translation / mission clarity could be improved just a little more, that it would be even more popular.

good know you like it. If you have any suggestion to any english texts, feel free to send then to me.

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