Error while running event Mining-Space-Industries::on_tick (ID 0)
Mining-Space-Industries/control.lua:1633: attempt to index field '?' (a nil value)
i have some mods ( a lot of them in fact ^^ ) and some of them give me stuff and technology at the start of the game, because you know, i am at 2750 hours on this game and i like to start in the beefy part of the game, building ^^
i got this annonce, and i actually reset via a command my technologies.
Error while running event Mining-Space-Industries::on_tick (ID 0)
Mining-Space-Industries/control.lua:1633: attempt to index field '?' (a nil value)
i play with the following mods
advanced electric (0.16.1)
advanced radar for factorio 0.16 ( 0.16.2)
affraid of the dark ( enforced personal lights +) (1.0.17
aircraft (1.4.8)
alternative steam ( 1.0.2)
angel's addons- ore silos ( 0.4.0)
atomic artillery (0.1.4)
atomic robots fix (1.0.0)
auto fill (2.0.1)
auto research (4.0.2)
beautiful bridge railway (0.1.1)
belt sorter ( 0.5.4 )
big bags ( more space in bags +longer reach) (1.0.27)
bio industries (2.0.7)
black market ( 1.0.36 ) ( this one i like it to make some kind of turtle base, buying, manufacturing, exporting, i like it ^^ )
bluebuild 1.1.7
blueprint flipper and turner 1.0.0
bob's adjustable inserters 0.16.3
bob's functions library mod 0.16.1
bob's greenhouse mod 0.16.0
bob's mining 0.16.0
bob's modules 0.16.0
bob's ores 0.16.1
bob's power 0.16.1
bob's tech 0.16.0
bob's vehicle equipment 0.16.0
bob's warfare 0.16.0
bot landfill 1.0.1
bottleneck 0.9.1 ( not really usefull, because i calculate all my ratio ^^
bucket wheel excavators 0.5.1
cliff deconstruc 0.0.4
D-load-storage 0.1.6
endgame combat 1.0.64
evolution reduction via destruction 0.16 ( 0.16.0 )
explosive excavation 1.1.3
factorio NEI 0.0.17
flare stack 2.1.6
flow control 3.0.3
fully automated rail layer 2.0.2
infitech 1.0.60
infinite inserter capacity research 0.1.2
infinite technology expanded 0.2.1
infinite worker robot capacity research 0.1.3
infinity corpes live 0.1.1
inventory sensor 1.6.2 ( really usefull to control nuclear reactor with ease ^^ )
invulnerable rails and poles 16.1.0
base mod 0.16.16
large chests 16.1.0
larger inventory 1.0.5
long reach 0.0.9
long storage container 0.2.0
M.I.R.V 0.1.2
max rate calculator 2.1.17
mega bot start 0.1.1
miniloader 1.5.0
mining space industries 0.16.5
more locomotives 0.6.1
noxys waterfill 0.0.7
nuclear artillery 0.0.1
nuclear furnace 0.0.2 ( these one are really usefull,you can smelt 3 blue belt with only 4 of them, they are not cheap, but guys, they are nuclear, it's badass ^^)
nuclear robots 0.0.5
progressive running (smooth acceleration ) 1.0.16
robot army 0.3.4
skip spaguetti phase 0.1.3
squeak through 1.1.8
stop that, silly robot! 0.2.0 ( always botter me that is not in the base game ^^ )
storage tank Mk2 0.3.0
subterranean 0.5.0
tarawind beacons RELOAD 0.16.0 ( the final one cost Giga ressources ^^ )
upgrade builder and planner 1.5.2
warehousing mod 0.1.0
that's all.
i was able to play without the mod MSI.
and it seems to happen at 11 minuts of play time.
thanks you so much, i love these mods ^^
have a nice day