Your team was hired by MSI (Mining Space Industries) with a purpose: extract mineral riches from a distant planet, and investigate something else that will be revealed later by the mission control. But you had a terrible accident when landing... again. Will you be able to accomplish the task you were hired for?
Scenarios, maps, and puzzles.
Version: 0.9.22
Date: 13. 10. 2025
Changes:
- Disabled initial lab mission when playing with AAI Industry
Bugfixes:
- Fixed a crash when loading Space Exploration + Krastorio2
Version: 0.9.21
Date: 06. 10. 2025
Compatibility:
- Trying to make compatible with space exploration again
Version: 0.9.20
Date: 28. 09. 2025
Bugfixes:
- Fix David could enter a rocket and freeze the game
- Replaced space age metallurgic-science-pack to asteroid-reprocessing tech on rocket delivery missions
Changes:
- Added new protomolecule enemy: the cyborg strafer (if playing space age)
Version: 0.9.19
Date: 20. 08. 2025
Bugfixes:
- Fix a failed car mission not triggering
- Fix launched protomolecule antidote bomb was not accomplishing mission
Version: 0.9.18
Date: 20. 07. 2025
Bugfixes:
- Fixed a crash with missing technology cost in some cases
Version: 0.9.17
Date: 06. 07. 2025
Bugfixes:
- Fixed a locked delivery mission was not unlocking
Version: 0.9.15
Changes:
- Reduced some rocket delivery requests costs
Version: 0.9.14
Changes:
- Removed rocket launch enemy attacks
Version: 0.9.13
Changes:
- Reduced some space age delivery requests
- Some tweaks to bosses
Version: 0.9.12
Changes:
- New David weapon and tech level: tesla gun (when playing spage age)
- More David tweaks
- Removed bosses defense droids
Bugfixes:
- Fixed wrong technology unlocking with planet Erimos Prime mod
Version: 0.9.11
Changes:
- Companions buffed
- Added experimental flee behavior to David when damage taken or surrounded by enemies
- Removed space pack tech from missions list
- Added proper icon selector in message board and removed old one
- Changed some compilatron info icons
Version: 0.9.10
Date: 22. 06. 2025
Bugfixes:
- Fixed a reported crash caused by following companion
Version: 0.9.9
Date: 20. 06. 2025
Changes:
- Removed uranium-processing tech from missions list
- Added resistances to David
Version: 0.9.8
Date: 09. 06. 2025
Compatibility:
- Trying to make compatible with some mods that brings some techs from spage age planets to early game
Version: 0.9.7
Date: 01. 06. 2025
Compatibility:
- Made compatible with Krastorio2 and Krastorio2-spaced-out
Version: 0.9.6
Date: 26. 05. 2025
Bugfixes:
- Fixed a crash caused by the previous version
Version: 0.9.5
Date: 27. 05. 2025
Changes:
- When playing space age, you can build a rocket-silo anywhere
- David: removed melee gear option. Added flamethrower
Version: 0.9.4
Date: 26. 05. 2025
Bugfixes:
- Fixed David entering a car and the glow when leveling up
Changes:
- Companions gui reworked to a smaller size
Version: 0.9.3
Date: 25. 05. 2025
Bugfixes:
- Fixed oil mission
Version: 0.9.2
Date: 25. 05. 2025
Bugfixes:
- Fixed a crash
Version: 0.9.0
Date: 25. 05. 2025
Changes:
- Ported do factorio 2.0
Compatibility:
- Made compatible with Space Age - testing phase
Version: 0.8.5
Date: 06. 06. 2024
Compatibility:
- Made MSI worker droid and MSI Spidertron equipment grids compatible with Krastorio2
Version: 0.8.4
Date: 18. 01. 2024
Compatibility:
- Made compatible with Better Victory Screen mod
Version: 0.8.3
Date: 13. 09. 2023
Bugfixes:
- Fixed a problem with missing David
Changes:
- Added arachnid bosses if Arachnids_enemy mod is installed
Version: 0.8.2
Date: 20. 06. 2023
Changes:
- MSI portable technology data recovery now works with all techs
Version: 0.8.1
Date: 09. 05. 2023
Bugfixes:
- Fixed mission tech tree bug caused by the previous version
Changes:
- Added new modded enemy bosses
Version: 0.8.0
Date: 08. 05. 2023
Compatibility:
- Made compatible with Exotic Industries mod
Changes:
- Raised the area limit where player can build the Rocket Silo
- Added resistances to David
- Reduced MSI worker droid HP
Version: 0.7.1
Date: 12. 04. 2023
Changes:
- Added mod option do set if the companion droid accepts passengers
- Changed text render for David inside a vehicle
- If a vehicle is mined with David inside, he gets out
Version: 0.7.0
Date: 06. 04. 2023
Changes:
- Adjust to worm attacks (must have 'worm' on entity name)
- David will now enter a vehicle with the player he is following (but not a rocket)
Version: 0.6.2
Date: 04. 02. 2023
Compatibility:
- Fix IR3 oil mission. Added custom IR3 items to repair lists
Version: 0.6.1
Date: 03. 02. 2023
Changes:
- Allowed more Space Exploration technologies to be researched with MSI portable tech data
Version: 0.6.0
Date: 22. 01. 2023
Compatibility:
- Trying to make it compatible with Industrial Revolution 3
Bugfixes:
- Fixed a possible crash when building turrets
Version: 0.5.0
Compatibility:
- Fixed some SE+KR2 technologies dependencies (thanks to danischu)
- Will not spawn RenaiTransportation turret entities on worm attacks anymore
Version: 0.4.9
Bugfixes:
- Fixed a crash on the message board (right click on icon)
Version: 0.4.8
Bugfixes:
- Fixed a reported crash on playing a mission sound
- Fixed some missing tech requirements with Space Exploration
Changes:
- Added mod options (per player) to create draggable cameras on screen, and set camera size
Version: 0.4.7
Bugfixes:
- Fixed a reported crash on MSI construction Droid
Version: 0.4.6
Changes:
- MSI Droid now builds entities if it has the required items in its trunk (after level 2)
- Some tweaks to MSI technologies costs
Version: 0.4.5
Bugfixes:
- Fixed a crash on building rocket silo
Changes:
- Companions are faster
- Added flame animation to MSI Droid
- Added glow effect to David
Version: 0.4.4
Changes:
- Built turret now shows a progression render for activation delay
Version: 0.4.3
Bugfixes:
- Forced fix for Rocket Silo prerequisite technologies when playing Space Exploration
Changes:
- Added remote interface for other mods to lock a technology e add it to a mission category
- Added mod option to play with less mission
Version: 0.4.2
Compatibility:
- Fixed a problem with advanced electronic 2 tech requiring rocket science on a SE game
Version: 0.4.1
Changes:
- Changed map tag icon for technology missions
- Sniper rifle available after military 4
- Some tweaks on msi technologies costs
- Added a logistic request button on the new panel for tracking a mission required resources
Version: 0.4.0
Compatibility:
- Made compatible with new SE (version 0.6), I guess...
Changes:
- Added option to track mission required resources
- Added optional dependency for mferrari-mod-sounds, tense ambient music for some missions
Bugfixes:
- Fixed MSI companion not showing option to mine SE resources
Version: 0.3.8
Changes:
- Added "Ironclad" mod technology to a mission
- Disabled inserter overload on bulky cargo rocket recipes
Compatibility:
- Will not spawn Krastorio2 turret entities on worm attacks anymore
Version: 0.3.7
Changes:
- The first laboratory technology now ignores tech cost multiplier
Version: 0.3.6
Bugfixes:
- Fixed a reported crash on new tags
Version: 0.3.5
Bugfixes:
- Fixed car hitting the companion's invisible leg
Changes:
- Added map chart and tag for most mission locations
Version: 0.3.4
Compatibility:
- Added some military missions for "rampant arsenal" mod, as is removes some vanilla bosses techs
Version: 0.3.3
Bugfixes:
- Fixed a problem on opening cameras, if playing with team competition mod
Version: 0.3.2
Bugfixes:
- Fixed a crash with SE cargo rocket launch event
Version: 0.3.1
Compatibility:
- Added SE-postprocess as dependency to fix changed double recipes (from missions)
- Added routine to check initial locked lab/science recipes after aai-industry resets force recipes
Version: 0.3.0
Bugfixes:
- Fixed two military missions pointing to the same enemy spawner
Changes:
- If playing Space Exploration, some planets may be inhabited by big enemies
Version: 0.2.18
Changes:
- Raised mission wrecked entities HP and resistances
Version: 0.2.17
Compatibility:
- Another recipe update for Industrial Revolution compatibility
Version: 0.2.16
Bugfixes:
- Fixed a bug on double recipes with Industrial Revolution
Version: 0.2.15
Compatibility:
- More recipes made compatible with Industrial Revolution
Bugfixes:
- Fixed rocket-silo building restriction bug on nauvis
Version: 0.2.13
Compatibility:
- Made rocket delivery missions recipes available on Industrial Revolution crafting machines
Version: 0.2.12
Localization:
- Added brazilian portuguese localization file, thanks to vagner1000
Bugfixes:
- Fixed rocket-silo restriction on SE planets
- Fixed a reported crash on rocket launch
Compatibility:
- Marked discovery_tree mod as incompatible
Version: 0.2.11
Changes:
- renamed shield projector tech mission (space exploration dependency change)
Version: 0.2.10
Bugfixes:
- Fixed enemy spidertrons
Version: 0.2.9
Bugfixes:
- Fixed that repair quests have not enough inventory space on high difficulty level
Version: 0.2.7
Bugfixes:
- Fixed that sometimes car and escort missions were not completing if Krastorio2 installed
Version: 0.2.6
Compatibility:
- changed mission locking technologies function to avoid crashes if any other mod removed it
Version: 0.2.5
Bugfixes:
- Fixed cargo container icons
Version: 0.2.4
Compatibility:
- Fixed a crash on load depending on SchallTankPlatoon mod settings
Version: 0.2.3
Compatibility:
- Made compatible with SchallTankPlatoon mod
- Added missions for some Krastorio2 techs
Changes:
- More damage to personal sniper rifle
- Special enemy nerf
Version: 0.2.2
Bugfixes:
- Fixed a crash on load if "5Dim's mod - New Energy" mod is installed
- Fixed ArmouredBiter boss corpse
Version: 0.2.1
Compatibility:
- Added resources from Industrial Revolution to harvest with the Droid companion
Bugfixes:
- Fixed changelog file
- Fixed missing starting science pack if playing Industrial Revolution
Changes:
- Added poison resistance to David companion. Now it may use poison capsules for defense
Version: 0.2.0
Compatibility:
- Made compatible with Industrial Revolution mod. May require some more changes
Bugfixes:
- Fixed text bug on companion gui on level 0
Version: 0.1.42
Changes:
- More tweaks on the special enemy
Version: 0.1.41
Bugfixes:
- Fixed companion close button
Version: 0.1.40
Changes:
- Companion panel: added close button and health bar
- More minor tweaks on the special enemy
Version: 0.1.39
Changes:
- Some tweaks to the special enemy pollution generation
- Balance: Space Exploration delivery weapon technology pushed to space science tier 3 and now locked by mission
Version: 0.1.38
Changes:
- New icons tech icons (by snouz)
- New mod icon (by snouz)
Version: 0.1.37
Changes:
- Some new icons (containers, fire ammo tech) (by snouz)
- Normalized icon paths and sizes (by snouz)
Version: 0.1.36
Changes:
- Added an option to enable/disable missions on other planets (Space Exploration)
- Some tweaks to the special enemy
Version: 0.1.35
Bugfixes:
- Fixed another reported crash when discovering a new enemy
Version: 0.1.33
Changes:
- Some tweaks on the special enemy. They will now pollute the world.
- Reduced sniper tech cost
Version: 0.1.32
Bugfixes:
- Fixed limit for active cameras
Version: 0.1.31
Changes:
- MSI Droid now only inserts produced science packs to its trunk or spaceship
- Added new special enemy soldier
Version: 0.1.30
Bugfixes:
- Fixed a reported crash on rocket launch
Version: 0.1.29
Bugfixes:
- Fixed David's health if user reduces enemies HP on mod settings
- Fixed mission text showing wrong number os satellites to send
- Trying to fix military mission being completed after a boss suddenly disappears...
Changes:
- Added new boss ability: grenade launcher
- Transport mission text updated: a new event may happen once the quest is completed.
- Will not create a new camera if there are already 5 on player screen
Version: 0.1.28
Bugfixes:
- Fixed a reported crash on load
- Fixed a typo on chat mission details
Compatibility:
- Flagged RSO mod as incompatible, as it replaces vanila nests generation (breaks explosive and cold biters mods)
Version: 0.1.27
Bugfixes:
- Fixed a crash on companion tech researched
Version: 0.1.26
Bugfixes:
- Fixed another rocket cargo disappearing recipe
Version: 0.1.25
Bugfixes:
- Fixed a rocket delivery mission item from space exploration
- Fixed disappearing of unlocked double recipes
- Fixed double recipes when playing krastorio2
Version: 0.1.24
Changes:
- Added item names on missions that requires repair parts
- David corpse is now released from its trap when a certain enemy is defeated
- New mission to develop a weapon to purge a certain enemy from the planet
Version: 0.1.23
Changes:
- Added new rocket delivery missions: MSI will require lots of resources
- Added some alternative recipes as reward for these new rocket delivery missions
- Raised David's damages
- Nerfed a certain enemy
Version: 0.1.22
Compatibility:
- Atomic bomb mission will require uranium fuel cell, if playing Krastorio2
Version: 0.1.21
Bugfixes:
- Fixed another crash on a mission with David
Version: 0.1.20
Bugfixes:
- Fixed a reported crash related to synthetic defense
Version: 0.1.19
Bugfixes:
- Fixed MSI spidertron icons and mining bug (returning wrong item)
- Made rocket delivery mission text more clear when a rocket is required at specific location
Version: 0.1.18
Compatibility:
- MSI mission car will spawn with fuel, if playing Krastorio2
- Marked angel's industry and refining mods as incompatible
Version: 0.1.17
Bugfixes:
- Fixed David respawn gear when fixed
- Fixed a problem with MSI Droid boost bonus
Version: 0.1.16
Bugfixes:
- Fixed a crash on creating missions on another planet (using new Space Exploration interface)
Changes:
- New David ability: it can help on the rocket-silo construction site.
Version: 0.1.15
Bugfixes:
- Fixed a crash on surface deletion (Space Exploration)
Changes:
- Removed logistic science pack from landfill technology (early missions on lakes)
- Fist rocket mission now requires 15 satellites instead of 10
- MSI Droid following command updated to the new api feature
- Changed planet selection routine for missions on Space Exploration.
Version: 0.1.14
Bugfixes:
- Fixed rocket delivery missions being accomplished again on rocket launched
Version: 0.1.13
Bugfixes:
- Fixed a crash with rocket delivery mission
Version: 0.1.12
Bugfixes:
- Fixed satellites mission not being accomplished
Version: 0.1.11
Changes:
- Hidden some MSI special entities from bonus GUI
- Added a new enemy defensive unit
Version: 0.1.10
Bugfixes:
- Fixed a crash regarding renamed technology names on game version 1.1
Version: 0.1.9
Changes:
- Made the rocket silo technology requires military 3
- Added a rare technology data recovery item that can unlock a technology without the mission
- Nerfed an enemy
Bugfixes:
- Fixed wrong falling entity animation on "high tech" missions
Version: 0.1.8
Bugfixes:
- Fixed the locking technology after rocket-silo
Changes:
- MSI Workder droid upgrade tech: now all inventory and equipment grid is transfered to the new entity
- Added "Go home" command to both companions
Version: 0.1.7
Changes:
- Updated for game version 1.1 (now requires a new legacy mod: "factorio-crash-site")
- Changing companion behavior will make it speak what it is now doing
- David is now equiped with the 3 robot capsules, if level 2+
- Worm attacks now respect surface temperature
Bugfixes:
- Fixed a crash on MSI droid technology upgrade
Version: 0.1.6
Changes:
- Fixed a problem with first mission if space exploration is installed
- First generator mission is now a timed mission
- Added falling terminal animation
- Changed the MSI Workder droid, that is now flying robot, with remote control
- New MSI Workder droid ability: harvest ores
Bugfixes:
- Fixed requirements form MSI worker droid technology
- Fixed giant fire worm showing too son if space exploration is installed
Version: 0.1.5
Changes:
- Added MSI multiweapon spidertron
- Small nerfs and tweaks
Version: 0.1.4
Changes:
- Added special enemy expansion methods, even to another planet, if playing with space exploration
Version: 0.1.3
Changes:
- New mission added: launch 10 satellites
- Added missions on other planets if playing space exploration
Version: 0.1.2
Compatibility:
- Made compatible with "Team Competition" mod, so you can play with more player teams
Version: 0.1.1
Bugfixes:
- Fixed a crash with droid companion mission
Version: 0.1.0
Date: 07.11.2020
Release:
- First "stable" (or not) version released
Version: 0.0.1
Date: 17.10.2020
Info:
- Initial release for multiplayer testing