Add a new military science pack, which is needed in advanced military techs.
Mods introducing new content into the game.
Version: 2.11.0
Date: 28.05.2026
Compatibility:
- HSP: Harder Science Packs is now integrated in the Space Age Hard Mode modpack as an optional dependency.
Version: 2.10.0
Date: 27.05.2026
Balancing:
- MMK2: Reduced health tech cost from 800*2^L to 500*2^L.
Version: 2.9.1
Date: 26.05.2026
Minor Features:
- Small correction in the changelog.
Version: 2.9.0
Date: 25.05.2026
Features:
- BSS: Added a setting for lower the cost of some early space tech.
Version: 2.8.0
Date: 17.05.2026
Features:
- HSP: Added a setting for hard mode cost.
Compatibility:
- BSS: Added the no-triggers mod as a conflicting dependency.
- If you don't want trigger techs, please use no-more-trigger-techs, this one is compatible and won't give an error on launch.
Minor Features:
- Small correction in the changelog.
Version: 2.7.0
Date: 17.05.2026
Features:
- MMK2: Added a recipe to convert 40 military packs to 1 military MK2 pack.
Version: 2.6.0
Date: 16.05.2026
Features:
- BSS: Added a setting to change satellite cost.
Version: 2.5.1
Date: 15.05.2026
Compatibility:
- HSP: Added Furnace Tweak Mod as an optional dependency.
Version: 2.5.0
Date: 15.05.2026
Compatibility:
- MMK2: Added compatibility with my Aquilo Overhaul.
- MMK2: Added Military mk2 pack to shield mk3 tech.
- MMK2: Added Military mk2 pack to battery mk4 tech.
Version: 2.4.0
Date: 14.05.2026
Features:
- BSS: Now the satellite is also craftable in EM plant.
- BSS: Added a setting to enable/disable that change.
Version: 2.3.1
Date: 14.05.2026
Minor Features:
- Small correction in the changelog.
Version: 2.3.0
Date: 13.05.2026
Balancing:
- HSP: Balanced chemical pack not to by just an increase in number of ingredient needed.
- HSP: Change per pack -> -1 Iron / -2,5 Copper / -1 Plastic / +1 Battery (+1,4 Iron / +1 Copper)
- HSP: Balanced military pack to slighty reduce the price.
- HSP: Change per pack -> -2 Iron / -0,5 Copper / -0,25 Steel
Minor Features:
- HSP: Changed the thumbnail.
Version: 2.2.0
Date: 13.05.2026
Features:
- HSP: Added settings to disable recipes change for specific packs.
Version: 2.1.2
Date: 11.05.2026
Minor Features:
- Fixed an error in dependencies.
Version: 2.1.1
Date: 11.05.2026
Minor Features:
- Change the name of the mod for Science Difficulty Overhaul.
Version: 2.1.0
Date: 10.05.2026
Features:
- MMK2: Added follower robot count tech.
- Change in dependencies.
Version: 2.0.0
Date: 10.05.2026
Major Features:
- Version merging with Science Overhaul.
Minor Features:
- Small corrections in the changelog.
Version: 1.0.0
Date: 09.05.2026
Major Features:
- Version 1.0 is out!
Compatibility:
- Added compatibility with my Two More Turrets mod. There is now a setting to add the pack to those turret techs.
Version: 0.6.1
Date: 08.05.2026
Balancing:
- Add more hazard concrete in the hard version of the recipe.
Version: 0.6.0
Date: 07.05.2026
Balancing:
- Changed the science pack recipe to add stone back.
Version: 0.5.0
Date: 06.05.2026
Features:
- Add the pack to infinite military techs.
- Now railgun shooting speed can only be researched until level 10, which is max speed.
Minor Features:
- Changed dependencies.
Version: 0.4.0
Date: 03.05.2026
Balancing:
- Changed the science pack recipe.
Features:
- Add a setting to choose the pack cost (easy/default/hard).
Version: 0.3.0
Date: 02.05.2026
Balancing:
- Changed the science pack recipe. Now it is in the same cost range as production/utility packs.
- No need of wood anymore, now the product from Nauvis is crude oil.
Features:
- Changed the science pack tech prerequisites.
- Remove an useless setting.
Version: 0.2.0
Date: 22.04.2026
Features:
- Added the science pack to 6 techs and added 6 settings to disable each one.
Version: 0.1.0
Date: 21.04.2026
Major Features:
- Initial release (Beta).