Manual Logistics

by Silari

Adds a hotkey that attempts to grab items from the selected entity, or all nearby entities, in order to fulfill the player's logistic requests. Also includes a hotkey to dump the player's trash slots into the selected entity.

Utilities
4 months ago
1.0 - 2.0
206
Logistics Logistic network

i [DONE] v2.0

10 months ago

please, port it

10 months ago

It's on the list, but logistics had a LOT of changes so it's going to take time. Simpler stuff is getting done first.

10 months ago

thanks a lot!

10 months ago

Updates out. Thankfully while the changes were massive, my specific use case was still pretty simple.

Note that SA support is iffy - I don't own the expansion to test it. As it is, the mod ignores quality entirely.

10 months ago

The mod Manual Logistics (2.0.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event ManualLogistics::manuallogistics-mult (ID 273)
LuaItemPrototype doesn't contain key durability.
stack traceback:
[C]: in function 'index'
__ManualLogistics
/control.lua:80: in function 'has_health'
ManualLogistics/control.lua:127: in function 'grab_items'
ManualLogistics/control.lua:215: in function <ManualLogistics/control.lua:185>

now it crashes :)

10 months ago

Update will be up in a few minutes. Missed changing .durability to .get_max_durability()

10 months ago

2.0.1 is out.

10 months ago

thanks! Works!

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