i have several other mods which seem to make it "extra hard" to get to the stage of automatically doing repairs, but i still hope that I'll soon get the necessary item (of another mod) to start researching robotics, and thus i still live with those "maintenance machines" after 35+ hours into my map ...
edit: after 36 hours, i got that item, researched robotics, and now can really enjoy all the automatic repairs !!! :-)
as far as i have seen (and the background indicator shows) this maintenance unit only has a range of 3x3 tiles, thus must be placed directly adjacent to the machine that needs maintenance. i can fill it with lots of repair items and thus need to refill it only less often, but it still is quite some burden to have so many maintenance units: i currently have 50+ of them for a small factory of only maybe 100+ machines. each of them is made from 57 iron plates, 11 copper plates, and 2 bricks (since my green circuits are made with stone tablets or with wood for insulation) which adds up a lot. they also use 1.5 of 3.5 MW, thus almost half of the power i generate :-( "38kW each" is not much, but when it adds up and i can't really use solar or big electric machine setups yet because of the amount of additional maintenance they would require (more maintennace units and thus even more power consumption), it is a burden.
would you consider to maybe extend their range, eg to 5x5 so that 1 maintenance chest can repair 3 instead of 2 machines that are in a row next to each other, or both machines in a setup of machine-inserter-chest-inserter-machine? currently it often is quite hard to find a location next to a machine in a tight spaghetti setup :-) :-(
@Mernom:
personal bots are construction bots and not logistic bots that can transport the repair items from provider chests to the invisible requester chests, and thus they probably won't help. nanobots work differently, thus don't work either.
edit: i have bots now, and thus could see that the maintenance is done by construction bots and thus personal bots should be usable for that task.
edit: at first i thought that an invisible requester chest is put on top of the machine that needs repair and their request filter is set to what the machine needs for the repair. if that would have been true, logistic bots instead of construction bots would have done the maintenance and personal bots would have been unusable. i probably was also additionally confused a bit by some other mod that also introduced some repairs and that other mod puts requester chest for "repair items" next to those machines that are about to blow up.