PvP/TvT battle arena with bonuses every round against fortress. The losing team of each round gets bonuses and keeps them between rounds. Base respawns after each round with buildings.
Scenarios, maps, and puzzles.
Version: 0.3.1
Date: 2026-07-13
Bugfixes:
- Fixed crash when minable state was changed
Version: 0.3.0
Date: 2026-02-07
Changes:
- Updated for Factorio 2.1 (and yet I didn't run the game, no one contacted me about changes again, so I've spend an ~hour to fix uploading, VS code is slow to work with, "can't wait for deserved concern about issues", I'm tired of mod portal's issues)
Version: 0.1.5
Date: 2023-07-17
Changes:
- Refactored slightly
Version: 0.1.4
Date: 2023-07-16
Changes:
- Better support with ArmouredBiters, Cold_biters, Explosive_biters, bobenemies
Version: 0.1.3
Date: 2023-07-15
Changes:
- repair-from-vehicle is added as a dependency
- Better support with RampantArsenal, Repair_Turret, bobwarfare, stasis_mine (stasis weapons), Krastorio2, shield-projector, laserfence, Additional-Turret-updated, Kombat_Drones, Reinforced-Walls, baron-turrets
Version: 0.1.2
Date: 2023-07-15
Changes:
- Better support with IR3
Locale:
- Added Russian localization
Version: 0.1.1
Date: 2023-07-08
Bugfixes:
- Fixed bonuses when switching between teams
Scripting:
- Simpler concept for scenario data
Version: 0.1.0
Date: 2023-07-04
Changes:
- First release for Factorio 1.1