well, this is what I was afraid of when I mindlessly accepted a collaboration request and allowed someone else to upload a new version but let's hope Pi-C gets it resolved today so I don't have to dig into it :-)
@ptx0: Sorry, but shit happens. I did test a lot of things, but obviously, real games are different from testing setups, so it's not unlikely that bugs sneak in. Fixing the immediate bug shouldn't be too hard -- just have to add a check for the inserted amount being >0.
@donlac: I'd like to see how you've got this bug. Could you provide a saved game from shortly before the crash? Makes it easier to reproduce when I can sync the mods. :-)