Logistic Train Network 3.2.1
I use separate network IDs so one-way and two-way trains never share stations.
- One-way trains park at depots that belong only to the one-way network.
- Two-way trains park at depots that belong only to the two-way network.
- Provider and requester stops are set the same way: a stop built for two-way trains is not on the one-way network.
What happens: a one-way train is dispatched to a station that is only for two-way trains. The station layout does not fit a one-way train, so the train arrives and gets stuck.
Expected: a train should only be sent to provider and requester stops that share a network with the depot it is parked at.
The in-game message shows the train being assigned across those networks. I can post the network ID signals from the depot, the provider, and the requester, plus a screenshot of the stuck train, if that helps.