LTN - Logistic Train Network

by Optera

Adds new train stops forming a highly configurable, fully automated logistic network.

Content
3 days ago
0.14 - 2.1
289K
Trains Circuit network

b Logistic Train Network 3.2.1 train lost in wrong networks

a month ago

Logistic Train Network 3.2.1

I use separate network IDs so one-way and two-way trains never share stations.

  • One-way trains park at depots that belong only to the one-way network.
  • Two-way trains park at depots that belong only to the two-way network.
  • Provider and requester stops are set the same way: a stop built for two-way trains is not on the one-way network.

What happens: a one-way train is dispatched to a station that is only for two-way trains. The station layout does not fit a one-way train, so the train arrives and gets stuck.

Expected: a train should only be sent to provider and requester stops that share a network with the depot it is parked at.

The in-game message shows the train being assigned across those networks. I can post the network ID signals from the depot, the provider, and the requester, plus a screenshot of the stuck train, if that helps.

a month ago

Fixed in 3.2.4

New response