LTN - Logistic Train Network

by Optera

Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. It can handle all possible train configuration. Just send all trains to depots and LTN will pick the best suitable train for a job. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. With cargo ships installed also adds a logistic port for ships.

Content
7 days ago
0.14 - 2.1
285K
Trains Circuit network

b Non-recoverable error clicking on the stations tab

a month ago

I received a hard crash with version 3.0.1 for Factorio Space Age 2.1.12 . I have 6 stations linked as fuel stops, network ID -1, refuel station (using the LTN Combinator mod), 5 of them named Refuel , and one named Refuel_fuel_input with -10k coal, and when I click the stations tab , the game just crashes : : The mod LTN Manager updated for 2.1 (1.1.1) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LtnManagerUpdated::on_gui_click (ID 1)
Unknown sprite "flib_indicator_grey"
stack traceback:
[C]: in function 'newindex'
__LtnManagerUpdated
/lib/gui.lua:189: in function 'recursive_update'
LtnManagerUpdated/lib/gui.lua:244: in function 'recursive_update'
LtnManagerUpdated/lib/gui.lua:244: in function 'recursive_update'
LtnManagerUpdated/lib/gui.lua:252: in function 'update'
LtnManagerUpdated/scripts/gui/stations.lua:125: in function 'update'
LtnManagerUpdated/scripts/gui/index.lua:128: in function 'update'
LtnManagerUpdated/scripts/gui/index.lua:89: in function 'dispatch'
LtnManagerUpdated/control.lua:137: in function 'handle_gui_event'
LtnManagerUpdated/control.lua:146: in function <LtnManagerUpdated/control.lua:143>

New response