LTN - Logistic Train Network

by Optera

Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. It can handle all possible train configuration. Just send all trains to depots and LTN will pick the best suitable train for a job. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. With cargo ships installed also adds a logistic port for ships.

Content
4 days ago
0.14 - 2.0
281K
Trains Circuit network

b [train length issues] I must be being dumb...

a month ago

Can anyone tell me why this LTN build doesn't work (this is a super simple map with cheat mode to demo my issue). It just keeps saying no train.. I've used LTN for years and suddenly I cant make it work.
https://drive.google.com/file/d/1xic89QDOWkYsvIqOArqzHfercvB3_D8y/view?usp=sharing

a month ago
(updated a month ago)

Train length does seem to be bugged as of recently. Having big issues with it myself. Your setup should not even be taking into account train length as you have no signals set up for it.

EDIT: I cant be sure if it is train length, but it always seems to mention it.

a month ago

Yeah, I thought it was something about train length... Makes me feel he mod unusable... Damn..

a month ago

I switched back to 2.5.1 and that setup just worked, so there is something broken in 2.6.0 :(

20 days ago

I will look at that map once I pushed 2.7.0 out.

20 days ago

Thanks, fella.. It's a basic map, 1 mod (LTN) and simple 3 station track (receiver, provider, depot)

20 days ago

aaah, it could be this:
Fix support for double-ended trains (and single endeded stations)- although this works fine at 2.5.1

Let me try that map with 2.7.0

20 days ago

Yep.. works fine with 2.7.0 :D

Great mod by the way. I don't think I'd get anything like as much enjoyment out of the game using regular trains

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