Runs the research queue for you: picks the next technology, watches your science supply, and switches research when a pack runs dry.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.1.0
Date: 22-10-2026
Changes:
- Removed the lab supply cluster requirement: research selection is now always force-wide, so science packs spread across different lab networks count as available.
- Removed the per-technology repeat-policy and level-target buttons from technology rows; saved and imported repeat rules still apply.
- In-transit science totals now refresh as a bounded resumable job.
Info:
- Lab supply groups remain in the Research Health diagnostics and affected-lab inspection.
- Saved and imported cluster-mode settings are retired automatically.
- Portal versioning continues from the 1.0.0 portal release; pre-portal internal version numbers are retired.
Version: 1.0.0
Date: 14-10-2026
Features:
- Research control center with strategy profiles and planning pause.
- Per-science priorities, hysteresis thresholds, flow forecasts and starvation prediction.
- Surface and lab-supply-cluster-aware science availability.
- Queue science budgets, deficits, limiting-science reporting and completion estimates.
- Per-technology repeat rules and maximum repeat levels.
- Named plan presets and import/export strings.
- Manual trigger objectives, multiplayer administrator locking and plan history.
- Native time-sliced parallel research and optional Parallel Research integration mode.
- Performance mode and German, French and Portuguese translations.
Compatibility:
- Runs on Factorio 2.1.