LilEinstein


Runs the research queue for you: picks the next technology, watches your science supply, and switches research when a pack runs dry.

Utilities
2 days ago
2.1
12
Manufacturing
Owner:
TheSilentWarrior
Source:
https://github.com/joaomcarlos/LilEinstein
Homepage:
N/A
License:
MIT
Created:
10 days ago
Latest Version:
1.1.0 (2 days ago)
Factorio version:
2.1
Downloaded by:
12 users

LilEinstein

Runs the research queue for you: it picks the next technology, watches your science supply, and switches research when a pack runs dry.

  • Toolbar shortcut: opens the control center beside your technology list.
  • Strategy profiles: cheapest first, unlock recipes, logistics, combat, space, spoilable science, productivity, and a few more.
  • Per-science priorities: hysteresis and flow forecasts, so the queue stops flip-flopping between technologies.
  • Repeat policies: per-technology rules and level caps for infinite research.
  • Plan presets: save a plan, export it as a string, paste it into another save.
  • Multiplayer: lock controls to server admins, with a shared history of recent plan changes.

Queue a technology or target something you want built, and it keeps research pointed at that goal. Labs only count science they can actually reach on their surface or logistic network; cargo still in transit feeds the forecast, not the count. When a pack runs dry it switches to something you can research right now, then returns to your target once supply recovers.

The control center shows where science is short: per-pack demand, stock, supply gap, and which labs are starving.

Conflicts with some-autoresearch, UltimateResearchQueue2, and paralell-lab. Optional support for simultaneous-research and Ultracube.

Requires Factorio 2.1.0 or later. Safe to add to an existing save.

Source on GitHub