Landmine Explosions Do Hurt

by NOiZE

This mod makes landmine explosions dangerous to everyone! The 250 area damage hits all entities within a configurable AoE (default: 2 tiles), including players, with chain explosions possible. Toggle player damage (default: on) and stun effect (default: off) to customize the chaos.

Tweaks
16 days ago
2.0
2.21K
Combat Enemies

b Landmine Trigger radius is not adjusted

22 days ago
(updated 22 days ago)

Especially noticeable with small, slow enemies. The default settings are set up so that the trigger radius of the landmine is larger than its AOE size. This means that something like a medium biter can just take a stroll through a mine field, because it's not fast/large enough to move into the explosions it causes. it would be nice if the AOE size adjusted the trigger radius as well.

21 days ago

Hey Thanks for your message, Could you perhaps show the situation in a screenshot.

Also, there a re some settings available you might like to change for your needs.

20 days ago
(updated 20 days ago)

https://www.youtube.com/watch?v=Fu66eFTx4sg
You can see the biters just walk through the landmines here, detonating multiple of them without dying to the explosions.

16 days ago

Thanks again for reporting, this should now be resolved. let me know if there are still issues.

New response