Teleporters Balanced Patch


Makes the Teleporters technology harder to unlock while keeping the normal recipe and adding a few late-game ingredients.

Tweaks
9 days ago
2.0
13
Transportation Logistic network

Changelog

Version: 1.0.5
Date: 2026-06-23
  Changes:
    - Updated README to accurately describe the dynamic science pack ingredient behaviour introduced in 1.0.4.
Version: 1.0.4
Date: 2026-06-23
  Bugfixes:
    - Fixed a load crash when Teleporters is installed without Space Age: the technology unit ingredients now only include science packs whose item prototypes actually exist in the current mod list, instead of unconditionally hardcoding space-science-pack.
Version: 1.0.3
Date: 2026-05-03

  Major Features:
    - Prepared release package with thumbnail and changelog.
    - Adds a lightweight balance patch for Teleporters and Teleporters Space Age.

  Features:
    - Makes teleporter technology require later progression.
    - Adds higher research cost and longer research time.
    - Adds late-game science requirements where available.
    - Adds extra late-game ingredients to the teleporter recipe.

  Changes:
    - Keeps the original teleporter recipe structure instead of replacing it.
    - Adds or increases selected ingredients additively:
        - Advanced circuits
        - Processing units
        - Low density structures
        - Batteries

  Compatibility:
    - Optional support for Space Age.
    - Optional support for Teleporters.
    - Optional support for Teleporters Space Age.

  Notes:
    - Intended as a balance patch for players who want teleporters to feel later-game.